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New Vecna Battle (Let's Get Ready to RUMBLE!!!) - CONCLUDED
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<blockquote data-quote="DND_Reborn" data-source="post: 8684299" data-attributes="member: 6987520"><p><strong>PRYE:</strong> She has escaped many tight spots in the past, but it looks like her luck has failed her this time! (Roll 8+4=12 vs DC 22) Fear grips Pyre as she slowly turns her head towards the others behind her.</p><p></p><p><strong>EZABARD:</strong> You see the color begin to drain from Pyre's face, turning it slightly gray. You have seen this spell before... (Roll 10+12=22 vs DC 16) It is a <em>flesh to stone</em> spell! Such powerful magic is not surprising to you here, and you fear Pyre won't be strong enough to resist it. <em>Dispelling</em> it might be her only chance!</p><p></p><p><strong>VYRLIM:</strong> You notice Pyre has stopped working, but are weary of danger as your <em>daylight</em> spell was foiled!</p><p></p><p><strong>SELOSSEN:</strong> Pyre doesn't answer you and you also see she has stopped her work at spiking the trap.</p><p></p><p><strong><span style="color: rgb(243, 121, 52)">Time for Initiative!</span></strong> Here is the rolled order. You will not know Vecna's place in the order until he chooses to act against you on his turn.</p><p></p><p><strong>SELOSSEN 21</strong> (19+2)</p><p><strong>PYRE 19</strong> (9+10)</p><p><strong>EZABARD 12</strong> (9+3)</p><p><strong>VYRLIM 2</strong> (2+0)</p><p></p><p><strong><span style="color: rgb(243, 121, 52)">[USER=59816]@FitzTheRuke[/USER] do you want to use LUCKY for Initiative?</span></strong></p><p><strong><span style="color: rgb(243, 121, 52)"></span></strong></p><p><strong><span style="color: rgb(243, 121, 52)">Selossen ([USER=40407]@DragonBelow[/USER]) will be acting first (unless Fitz rolls higher with Lucky...), so what do you want Selossen to do?</span></strong></p><p></p><p>Off to work, so I can start resolving actions for the round once I get home and know if Fitz wants to use Lucky again.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8684299, member: 6987520"] [B]PRYE:[/B] She has escaped many tight spots in the past, but it looks like her luck has failed her this time! (Roll 8+4=12 vs DC 22) Fear grips Pyre as she slowly turns her head towards the others behind her. [B]EZABARD:[/B] You see the color begin to drain from Pyre's face, turning it slightly gray. You have seen this spell before... (Roll 10+12=22 vs DC 16) It is a [I]flesh to stone[/I] spell! Such powerful magic is not surprising to you here, and you fear Pyre won't be strong enough to resist it. [I]Dispelling[/I] it might be her only chance! [B]VYRLIM:[/B] You notice Pyre has stopped working, but are weary of danger as your [I]daylight[/I] spell was foiled! [B]SELOSSEN:[/B] Pyre doesn't answer you and you also see she has stopped her work at spiking the trap. [B][COLOR=rgb(243, 121, 52)]Time for Initiative![/COLOR][/B] Here is the rolled order. You will not know Vecna's place in the order until he chooses to act against you on his turn. [B]SELOSSEN 21[/B] (19+2) [B]PYRE 19[/B] (9+10) [B]EZABARD 12[/B] (9+3) [B]VYRLIM 2[/B] (2+0) [B][COLOR=rgb(243, 121, 52)][USER=59816]@FitzTheRuke[/USER] do you want to use LUCKY for Initiative? Selossen ([USER=40407]@DragonBelow[/USER]) will be acting first (unless Fitz rolls higher with Lucky...), so what do you want Selossen to do?[/COLOR][/B] Off to work, so I can start resolving actions for the round once I get home and know if Fitz wants to use Lucky again. [/QUOTE]
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