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New Vecna Battle (Let's Get Ready to RUMBLE!!!) - CONCLUDED
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<blockquote data-quote="DND_Reborn" data-source="post: 8697740" data-attributes="member: 6987520"><p>I'll touch a bit on these:</p><p></p><p>FWIW, Vecna <em>was</em> scrying the PCs once they activated the portal to enter his sanctum. [USER=5889]@Stalker0[/USER] asked what pre-knowledge they would have and I told them what they knew without resorting to actually taking actions. If they wanted to take actions to investigate before moving forward, they could have, but elected not to. Perhaps this was because last time the level 20 PCs beat the pulp out of (default) Vecna (well, toasted him). <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /> </p><p></p><p></p><p>True. Of the PCs, two had necrotic resistance (one by race, one by magic armor).</p><p></p><p></p><p>Yes. I wish the players had communicated more, especially via direct message, to form a strategy and discuss tactics. I am not certain how much that would have helped, given the lair structure, but I think it would have helped some. Unfortunately, PbP is slow and communication is often unclear.</p><p></p><p></p><p>Again, thanks. I think everyone has done fairly well considering the format, also. Some features would have been useful if activated sooner (such as holy nimbus) or even recalled (like stroke of luck).</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8697740, member: 6987520"] I'll touch a bit on these: FWIW, Vecna [I]was[/I] scrying the PCs once they activated the portal to enter his sanctum. [USER=5889]@Stalker0[/USER] asked what pre-knowledge they would have and I told them what they knew without resorting to actually taking actions. If they wanted to take actions to investigate before moving forward, they could have, but elected not to. Perhaps this was because last time the level 20 PCs beat the pulp out of (default) Vecna (well, toasted him). 🤷♂️ True. Of the PCs, two had necrotic resistance (one by race, one by magic armor). Yes. I wish the players had communicated more, especially via direct message, to form a strategy and discuss tactics. I am not certain how much that would have helped, given the lair structure, but I think it would have helped some. Unfortunately, PbP is slow and communication is often unclear. Again, thanks. I think everyone has done fairly well considering the format, also. Some features would have been useful if activated sooner (such as holy nimbus) or even recalled (like stroke of luck). [/QUOTE]
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New Vecna Battle (Let's Get Ready to RUMBLE!!!) - CONCLUDED
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