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News Digest for the Week of September 17
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<blockquote data-quote="aramis erak" data-source="post: 8402138" data-attributes="member: 6779310"><p>And often, d20 editions pissed off fans when the adaptation is (as has usually been the case) a poorly done one, leaving many extant fans fed up, and many new players left wondering why they bothered. </p><p>Fading Suns d20 comes to mind. And even some that should have been good fits... Everquest d20, Word of Warcraft d20. </p><p>Even some of the better ones were at best divisive: Deadlands d20, SG-1 d20. </p><p></p><p>The L5R flavored OA was considered by the 3E crowd very much one of the best settings available... but divided L5R fans by the addition of a dozen other playable species not part of Rokugan, and a very poor representation of the L5R clans, one that lead to a really problematic view when/if they joined actual L5R fans' games, run under either edition.</p><p>Plus poorly worded dual-system books, including some items not dual statted despite the book being so. A couple of books in the line had multiple items lacking stats... some from each side.</p><p></p><p>There's also the issue with the d20 players being upset when setting fans prohibited options from the core or OA book when running Rokugan...</p><p></p><p>And that the L5R setting is a lot more social action than combat, and combat is quite deald; while d20 strongly reinforces a combat heavy paradigm, and low risk to players from it. </p><p></p><p>It created a divided and multi-tiered fanbase... most of whom were unhappy with some other part, when not almost all other groups. </p><p></p><p>The 5E AIME has done the same with One Ring.</p><p></p><p>It's a sad sameness push that tells me they're pursuing money over art. Something I was worried would happen with the acquisition of FFG by Asmodee.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8402138, member: 6779310"] And often, d20 editions pissed off fans when the adaptation is (as has usually been the case) a poorly done one, leaving many extant fans fed up, and many new players left wondering why they bothered. Fading Suns d20 comes to mind. And even some that should have been good fits... Everquest d20, Word of Warcraft d20. Even some of the better ones were at best divisive: Deadlands d20, SG-1 d20. The L5R flavored OA was considered by the 3E crowd very much one of the best settings available... but divided L5R fans by the addition of a dozen other playable species not part of Rokugan, and a very poor representation of the L5R clans, one that lead to a really problematic view when/if they joined actual L5R fans' games, run under either edition. Plus poorly worded dual-system books, including some items not dual statted despite the book being so. A couple of books in the line had multiple items lacking stats... some from each side. There's also the issue with the d20 players being upset when setting fans prohibited options from the core or OA book when running Rokugan... And that the L5R setting is a lot more social action than combat, and combat is quite deald; while d20 strongly reinforces a combat heavy paradigm, and low risk to players from it. It created a divided and multi-tiered fanbase... most of whom were unhappy with some other part, when not almost all other groups. The 5E AIME has done the same with One Ring. It's a sad sameness push that tells me they're pursuing money over art. Something I was worried would happen with the acquisition of FFG by Asmodee. [/QUOTE]
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