News Digest: Roll20 Gets Big Update, Warhammer Fantasy Roleplay and Pathfinder 2nd Ed Previews, and

Hello everyone, Darryl here with this week’s gaming news! A big update to Roll20 with exciting new features, more previews for Warhammer Fantasy Roleplay and Pathfinder 2nd Edition, ENnie Award news, a new game system from Harlem Unbound designer Chris Spivey, and more!


Roll20 rolled out their newest update with a big new feature available for free, the Charactermancer. The character creation app integrates with the Roll20 virtual tabletop and includes a step-by-step process of creating a character that can be directly imported into games within minutes of starting. At this point, only Dungeons & Dragons 5th Edition is supported, but a teaser on their website shows Pathfinder support coming “Soon™”. The system is still new as it only allows character creation but not character management (so no levelling up through the Charactermancer) and it currently only contains options available in the SRD and the Player’s Handbook (though a purchase of the Player’s Handbook through the Roll20 system is required to unlock those options, currently on sale for $19.99 until July 5, regular price $29.99).

Another highly requested feature added in this update is Compendium Sharing, which allows you to share rules compendiums purchased through the Roll20 system with other players within your game. There are specific restrictions based on your subscription level, but even free users are allowed to share their purchased compendiums with one active game containing no more than six total players including the user (so you plus five other players). Both of these features plus various other updates and bugfixes are live now on the Roll20 website.


Cubicle 7 released the attribute list for the much-anticipated new edition of Warhammer Fantasy Roleplay. The new abilities will include: Weapon Skill (melee combat), Ballistic Skill (ranged combat), Strength (physical strength), Toughness (hardiness and healthiness), Initiative (awareness and reaction), Agility (coordination and speed), Dexterity (fine motor manipulation), Intelligence (analysis and understanding), Willpower (determination), and Fellowship (ability to influence and befriend). Specifically noted in the post was the decision to split Dexterity and Agility to better reflect certain tropes. “Dwarfs are known for their exquisite works of craftmanship rather than for being flexible acrobatics, and we believed supporting that difference was important, allowing Dwarfs to make intricate machines, jewellery, and artefacts, but not have a natural flair for dance. So we used Dexterity to reflect manual dexterity, leaving Agility to define nimbleness of the body.” The Warhammer Fantasy Roleplay 4th Edition Starter Set is schedule for release in early September with a retail price of $29.99, while the Core Rulebook is due sooner with a release date in August and a retail price of $59.99.


Chris Spivey will develop a new science fiction roleplaying game for Chaosium. Few details are available at this time, but the game will be based on Chaosium’s Basic Roleplay System and will launch with a core rulebook, GM pack with screen, and an adventure anthology. Though he has an extensive resume in game design ranging from Call of Cthulhu, Vampire: The Requiem, and more, Spivey is probably best known for his Darker Hue Studios and its release, Harlem Unbound, which was shortlisted this year for the prestigious Diana Jones Award. In the press release, Spivey stated, "I am excited and honored to be brought on by Chaosium. I grew up playing Call of Cthulhu, Stormbringer, Nephilim and more. Now the chance to fully manage a science fiction line that only previously existed in my own mind has left me speechless, but let's hope not wordless.” More details on the system and world will be announced at Gen Con.

PlaytestLogo.png

The newest Pathfinder 2nd Edition preview is a very interesting one, Archetypes. In the new system, Archetypes will be a series of feats taken instead of class feats that are accessible by multiple different classes. After taking a “Dedication feat”, you can take one of the archetype feats instead of the class feat granted at every other level. You’re restricted in the number of Archetypes you can take by needing a minimum number of feats related to that Archetype before you’re allowed to take another Dedication feat. The two archetypes previewed are the Pirate (which includes summaries of the feats Sea Legs and Boarding Action) and the Gray Maiden (which previews the Unbreakable feat). If you missed out on the preorder from Paizo, Amazon still has both the hardcover and softcover Pathfinder Playtest book available for preorder as well as the Deluxe Hardcover Edition. The rulebook will be available to those who preordered on August 2 (with pickup availability at Gen Con for those who ordered through Paizo) with a free PDF version available from the Paizo website.

ENnies_Logo.jpg

The application period for the ENnie Award judges opens this weekend. The application process starts on Saturday, June 30 and running until Saturday, July 7. In order to apply, you must be at least 18 years of age by August 3, 2018, you cannot have any professional relationship with any RPG publisher from the time period of January 1, 2017, to August 1, 2019, (including unpaid work and work on free products), have not been an ENnies judge for two consecutive years, and must be able to read and write clearly in English. Next year’s judges will be announced at the ENnie Award Ceremony at Gen Con. Additionally, applications have opened for publishers and for the ENnie Award Dream Date auctions. Which means you can expect information about how to bid on an evening with your favorite game publishers coming soon. ENnie Award nominations for this year will be announced on Wednesday, July 4, with the public voting period opening soon thereafter. You can find the list of nominations here on ENWorld, on the official ENnie Awards website, and in a special episode of Morrus’ Unofficial Tabletop RPG Talk podcast.


This Kickstarter is titled solely Critical Role. Pretty sure that’s enough to get most of you to click on it, but this project from Steamforged Games is for licensed custom miniatures from the player characters of the Critical Role live streams. Yes, both teams, as both Vox Machina (including the armored bear Trinket) and Mighty Nein are included, along with Kickstarter exclusives. The unpainted miniatures are fully assembled and made from PVC, ready to paint immediately. The only reward level is £45 (about US$59) for 22 total miniatures. I’ll give you three guesses as to whether or not this Kickstarter has funded. It runs until Friday, July 6.

Triumvene is a narrative roleplaying game inspired by the impressionist art movement. Yes, really. The setting is a low-magic fantasy world based on the industrial revolution with a focus on cultural strife and upheaval as the world is changing faster than the system can adapt. The game system is narrative based and not combat focused to allow for fast-playing, cinematic scenes. And as you can guess from a game system based on an artistic movement, the art is absolutely gorgeous. The PDF is available for a £12 (about US$16) pledge, the hardcover core rulebook added on for a £37 (about US$49) pledge, and deluxe signed edition for £57 (about US$75). This Kickstarter is fully funded and ends very soon so make sure to jump in before this Saturday, June 30 if you’re interested.

ENWorld is a family-friendly website and, as such, there is certain language that I cannot use on this site because it is NSFW and, by its very nature, is adult. This project has one such word in the title of the Kickstarter. So with that warning in place, let’s see if you can figure out what I’m talking about. This project from Justin Sirois is for a custom 20-sided die that has the single-syllable word starting with the letter F that many of us have muttered when rolling a critical failure in place of the 1, and with the world “Yeah” replacing the 20. If you follow me on Twitter, you have probably seen me use this word many, many times. A $15 pledge gets you ten D20s in a single color of your choice between black, red, or blue, an $18 pledge gets you twelve dice with four of each color, and there are multiple other price breaks for ordering more dice along with custom skull-shaped dice pedestals and “HydroStone” dice trays. This project is fully funded and runs until Tuesday, July 24.

That’s all from me for this week! Find more gaming crowdfunding news by following our Kickstarter news tag, and don’t forget to support our Patreon to bring you more gaming news content. If you have any news to submit, email us at news@enworldnews.com. You can follow me on Twitter @Abstruse where I’ll be announcing the various marathon streams I’ll be doing for Dragon Age: Origins on my Twitch channel, follow Gamer’s Tavern on YouTube featuring videos on gaming history and gaming Let’s Plays, or you can listen to the archives of the Gamer’s Tavern podcast. Until next time, may all your hits be crits! Note: Links to Amazon, Humble Store, Humble Bundle, and/or DriveThru may contain affiliate links with the proceeds going to the author of this column.
[FONT=&quot]Save[/FONT][FONT=&quot]Save[/FONT]
 
Darryl Mott

Comments

I was excited for Pathfinder 2e, but the more and more that comes out, the more I'm hoping someone like Dreamscarred Press or another 3rd party keeps 1e going. There is a lot to like from what I've seen but more I can't stand. Resonance for one and now with the archetypes changes. Two things that are going to be a deal breaker once I see the final product.
 

Jer

Adventurer
I was excited for Pathfinder 2e, but the more and more that comes out, the more I'm hoping someone like Dreamscarred Press or another 3rd party keeps 1e going.
Paizo is planning on keeping the core 1e rules in print as pocket editions as long as they keep selling. And they are keeping their 1e PDFs for sale online. So Paizo themselves will be keeping 1e going to a large extent, even if they aren't producing new product for it.

We'll see how it works. It seems that Paizo has learned from decades of edition wars that you can't force a switch, so why not just keep the old edition in print and keep making sales as long as you can.
 

DaveMage

Slumbering in Tsar
And there is *SO* much content already for PF1 that you really won't run out of products, well, ever....
 

Abstruse

Adventurer
And there is *SO* much content already for PF1 that you really won't run out of products, well, ever....
This is the same reason I was never concerned about 3.x when 4e came out, or 4e when 5e came out. I've got plenty of material and can play the edition I want anytime I want. I don't particularly need a whole lot more. And there's arguably more material from Paizo or Paizo designers working for third parties (like Jason Bulmahn has Minotaur games and Owen K.C. Stephens has Rogue Genius) than there is for any of the other editions of D&D from Wizards of the Coast and/or TSR. And since it's OGL, I don't see companies stopping with third-party products for 1st Edition either.

That said, nothing that's come out of Pathfinder 2nd seems all that different than what's already in Pathfinder 1st. It's just streamlined and put together into a single core rules instead of spread out over several splatbooks published years apart. Pretty sure Archetypes aren't anything new to 2nd Ed, but the column was already late and I didn't want to go digging through my Pathfinder books to find if the Advanced Player's Guide or Advanced Class Guide or Pathfinder Unchained or something else had them in there. And all the options are being redesigned at the same time as the core rules, so we're less likely to see classes that are completely useless compared to ones that came later like the Rogue ended up, or game-breaking multiclass or feat combinations.

I keep linking to the books, but honestly, check out the PDF when it comes out in just over a month and give it a fair chance. If it's not for you...well, despite what some people seem to think, the Edition Police won't be kicking down your door to confiscate your old rulebooks.
 

Abstruse

Adventurer
Who doesnt use the word ‘Yeah’ many, many times?
That was difficult to word to make it fit within the forum rules.

I also just realized the link got auto-censored because it uses that word in the title of the link, so I used a URL shortener. It should be working now. Just be warned, the link contains NSFW language if that wasn't obvious from the number of times I said it had NSFW language.
 

ddaley

Explorer
I think the "20" side should have used both words... "____ Yeah"... space permitting.

That was difficult to word to make it fit within the forum rules.

I also just realized the link got auto-censored because it uses that word in the title of the link, so I used a URL shortener. It should be working now. Just be warned, the link contains NSFW language if that wasn't obvious from the number of times I said it had NSFW language.
 

Abstruse

Adventurer
I think the "20" side should have used both words... "____ Yeah"... space permitting.
They're standard D20 size, so it'd be a bit difficult to fit that on there. The two four-letter words are about all that would fit as is.
 

Abstruse

Adventurer
I wish the Roll20 compendium sharing would allow me to choose which parts i want to share and which not.
I'm not sure if that's a feature yet or not, but it's definitely something you should contact them about to add if it's not currently a feature. Just make sure to be polite when asking and explaining what you want and why you'd like it.
 

vpuigdoller

Explorer
I'm not sure if that's a feature yet or not, but it's definitely something you should contact them about to add if it's not currently a feature. Just make sure to be polite when asking and explaining what you want and why you'd like it.
Thanks! Yah will indeed contact them and ask nicely. As it is now you either share your entire compendium or not is just an on/off switch.
 

FitzTheRuke

Adventurer
If it's not for you...well, despite what some people seem to think, the Edition Police won't be kicking down your door to confiscate your old rulebooks.
Not to mention, it being a playtest, there's a good chance that if enough people don't like "thing A", then it won't wind up in the final product anyway. So not only is it worth checking the Playtest Rulebook before judging anything, it's worth taking a look at the actual edition when it comes out. Being concerned about it or disinterested based on the blog-posts is fine, but giving up on it entirely seems a bit... premature. (Not that I'm suggesting anyone is actually doing that, but some people appear to be threatening it.)
 

Abstruse

Adventurer
Not to mention, it being a playtest, there's a good chance that if enough people don't like "thing A", then it won't wind up in the final product anyway. So not only is it worth checking the Playtest Rulebook before judging anything, it's worth taking a look at the actual edition when it comes out. Being concerned about it or disinterested based on the blog-posts is fine, but giving up on it entirely seems a bit... premature. (Not that I'm suggesting anyone is actually doing that, but some people appear to be threatening it.)
It's a new edition of a popular roleplaying game. Of coursepeople are threatening to abandon the game and blaming the developers for ruining it.
 

Emerikol

Villager
I'll admit Pathfinder 1e is a bit too much for me. I am intrigued by Pathfinder 2e. I like the idea of using feats as the building blocks. I also believe there will be a lot of dumb feats but that is almost inevitable.
 

Advertisement

Latest threads

Advertisement

Top