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Next (3rd book of the year) endless speculation thread
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<blockquote data-quote="Paul Farquhar" data-source="post: 8223619" data-attributes="member: 6906155"><p>I think there is a demand for a grittier, more grounded, low magic, human-dominated campaign world. Something closer to the real world in the 14th century but with magic on the periphery. You <em>could</em> make it Greyhawk, but then you would have to move away from being a "core rules" setting and have rules that support it. Greyhawk was a grittier, more grounded, lower magic, human-dominated setting because it used 1st edition core rules, and 1st edition AD&D was grittier, more grounded, lower magic and human-dominated. If you run Greyhawk using 5e core rules it becomes just like any other core rules setting.</p><p></p><p>WotC might be better starting from scratch with a new purpose-designed pseudo-historical setting. But personally I think as a toy company Hasbro are more interested in targeting the younger market.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8223619, member: 6906155"] I think there is a demand for a grittier, more grounded, low magic, human-dominated campaign world. Something closer to the real world in the 14th century but with magic on the periphery. You [I]could[/I] make it Greyhawk, but then you would have to move away from being a "core rules" setting and have rules that support it. Greyhawk was a grittier, more grounded, lower magic, human-dominated setting because it used 1st edition core rules, and 1st edition AD&D was grittier, more grounded, lower magic and human-dominated. If you run Greyhawk using 5e core rules it becomes just like any other core rules setting. WotC might be better starting from scratch with a new purpose-designed pseudo-historical setting. But personally I think as a toy company Hasbro are more interested in targeting the younger market. [/QUOTE]
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