Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Next (3rd book of the year) endless speculation thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 8224502" data-attributes="member: 6915329"><p>My <strong>personal problem</strong> with them is that they don't make sense as a people from a psychological standpoint:</p><p></p><p>A: They don't seem to understand the concept of personal property (despite being presumably made by the same gods that made other races that do understand that).</p><p></p><p>B: They aren't afraid of the consequences for their actions.</p><p></p><p>But then they <em>lie about having taken stuff.</em> "Oh, just holding on to this for you!" "I have no idea how it got there!" The only reason for them to lie is if they're aware that they did something wrong and don't want to get in trouble. If A and B are true, and they are truly creatures of innocence like the books claim, then they should have no problem owning up to their mischief. "Yes, I took it because it was pretty / shiny / matched something else I have / looked lonely / wanted to see if I could. Want it back? Here!" </p><p></p><p>In addition, if they truly have no concept of personal property, then what they really should be doing is taking stuff and giving it to people whom they think need it more, which is <em>often </em>not them. But--well, it's been absolute ages since I read any of the novels so maybe I'm just forgetting stuff; I mostly just know from the gaming books--I can't recall this being a major part of their characterization. They should have a reputation as Robin Hoods, not as kleptomaniacs.</p><p></p><p>And yet, (almost) everyone seems to like them. And those that don't like them tend to either be seen as curmudgeons or are considered to be part of an evil race.</p><p></p><p>So I'm kind of left with two opposing ideas when it comes to kender. Either they can't function competently in typical society (I used to work with developmentally disabled adults in a sheltered day program and knew numerous people who, due to low IQ and poor self-control, fit A and B above, and as such needed a great deal of supervision), or they are actually a species of sociopaths that have managed to fool everyone (possibly using hidden magic) into thinking they're just innocent and child-like.</p><p></p><p>The fact that kenders are <em>also</em> beloved of gamers who want to act like thieving dicks to the rest of their table is just icing on their highly disturbing cake.</p><p></p><p>Now, kender <em>can</em> be redeemed. Take away their lack of fear and just give them the halfling-like resistance to <em>magical </em>fear; make it so they can feel normal trepidation before doing stupid stuff. Make it so they either understand what personal property is, are willing to own up to their actions, or are willing to distribute their stolen goods as much as they are willing to take it.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8224502, member: 6915329"] My [B]personal problem[/B] with them is that they don't make sense as a people from a psychological standpoint: A: They don't seem to understand the concept of personal property (despite being presumably made by the same gods that made other races that do understand that). B: They aren't afraid of the consequences for their actions. But then they [I]lie about having taken stuff.[/I] "Oh, just holding on to this for you!" "I have no idea how it got there!" The only reason for them to lie is if they're aware that they did something wrong and don't want to get in trouble. If A and B are true, and they are truly creatures of innocence like the books claim, then they should have no problem owning up to their mischief. "Yes, I took it because it was pretty / shiny / matched something else I have / looked lonely / wanted to see if I could. Want it back? Here!" In addition, if they truly have no concept of personal property, then what they really should be doing is taking stuff and giving it to people whom they think need it more, which is [I]often [/I]not them. But--well, it's been absolute ages since I read any of the novels so maybe I'm just forgetting stuff; I mostly just know from the gaming books--I can't recall this being a major part of their characterization. They should have a reputation as Robin Hoods, not as kleptomaniacs. And yet, (almost) everyone seems to like them. And those that don't like them tend to either be seen as curmudgeons or are considered to be part of an evil race. So I'm kind of left with two opposing ideas when it comes to kender. Either they can't function competently in typical society (I used to work with developmentally disabled adults in a sheltered day program and knew numerous people who, due to low IQ and poor self-control, fit A and B above, and as such needed a great deal of supervision), or they are actually a species of sociopaths that have managed to fool everyone (possibly using hidden magic) into thinking they're just innocent and child-like. The fact that kenders are [I]also[/I] beloved of gamers who want to act like thieving dicks to the rest of their table is just icing on their highly disturbing cake. Now, kender [I]can[/I] be redeemed. Take away their lack of fear and just give them the halfling-like resistance to [I]magical [/I]fear; make it so they can feel normal trepidation before doing stupid stuff. Make it so they either understand what personal property is, are willing to own up to their actions, or are willing to distribute their stolen goods as much as they are willing to take it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Next (3rd book of the year) endless speculation thread
Top