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"I guess we just start asking around then, eh?" asks Arvan. The demon hunter produces a sheaf of loose papers, some ink and an ink pen from his satchel. "Might as well make a list then, if it is going to be more complicated than 'Enter ruins; kill stuff.'"
Arvas scans the crowd for any gnomes that look like they have something to say and approaches them to ask, "Do you have a job you would like us to complete?"
At the mention of the orcs, Tom, Dick, and Harry visibly blanch, being entirely unequipped for any sort of combat, their pantaloons hardly fighting outfits. Schwarz whispers to them that no, they will not need to handle any sort of fighting, and that his family would reward them well once this endeavor was complete.
The arcanist watches as Aras speaks, seeing if he can find any that may have bearing of nobility, or leadership qualities in them to find who's leading this group.
Agren looks past Briddick, "What lies on the outskirts of these ruins, guide? Is there one you know here that is in charge?" The devastation was more than he had seen before, but he had heard stories of the Drow... apparently those stories were true.
Ojor removes the hood of his chainmail, so he can scratch his neach and his receeding hairline. "Lots of work indeed. If you want to protect the settlement, you'll need an advance defensive position, which means an initial assault - I guess that's what you brought us here for. I'm ready when they rest of you are. In the meantime I'll inspect the defenses, I know a thing or two about fortifications."
Brother Pelias
"Enough of chatter, show me your field hospital, so I may help some of your wounded. But I have to say that you brought this drow menace in part over you yourselves. If you would live under the gracing light of the sun, the drow would be much less interested in you." Brother Pelias declares loudly, showing everyone who asks or not the his holy sun symbol. His studded leather armor and greatclub show that he hasn't come only to heal.
As you start to look around for someone in charge a older gnome woman presents herself almost as if answering your silent call. Speaking up loudly she makes no intention of letting you dismiss her for her age or size.
"Humans, good, just what I need. Let me tell you something Burrow Warden Kargien won’t listen to and I can do nothing about at my age. There’s an evil elemental spirit, you see, that’s haunted Blingdenstone since before it fell. Now the creature keeps to the Miners’ Hall, but who’s to say it’s going to stay
there? Once it gets the idea in its gravel head to send elementals our way, there won’t be much we can do. “But pechs have moved into the old Armorers and Weaponsmiths Guild. They know elementals, and if anyone can help us deal with Ogrémoch’s Bane, it’s them. Talk to them. Do what you can. Kargien might not thank you for it, but I will. I assure you, the gratitude of an old woman is something to be treasured.”
She winks at you then goes back to her previous task.
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