akr71
Hero
TL/DR - Should I throw a revenant at a party of level 5/6? One of the party murdered the revenant and now it seeks revenge.
A few sessions ago, the party encountered 3 acolytes of (NG deity of life/light) who were unconscious and injured. The necromancer decided to cast vampiric touch to heal herself, killing one of the acolytes. I ended the session there - these were supposed to be npc's that they were to rescue, not murder. The party was a little suspicious of the whole thing, thinking the acolytes were evil somehow. Obviously, I should have done a better job telegraphing who these unfortunate victims were.
In between sessions I asked the player of the paladin how she felt that the wizard murdered an unconscious person just for the lols. She wasn't too impressed - good! Next session I recapped, calling it murder. They took the hint, revived the other 2 acolytes, plaid dumb on how their colleague died and escorted them to safety.
Here is where I worry that I'm being unfair. The revenant is going to find them in the forest at night, hunkered down in their Tiny Hut. If they don't deal with him, he will just make noise, disturb their long rest and attract all kinds of nasty creatures in the process. He doesn't care, he just wants revenge on the necromancer.
If the party leaves the Tiny Hut to attack, he will single mindedly go after the necromancer. She will almost surly die, unless the party does a fair amount of damage first. However, RAW if he fails he will just come back again 24 hours later, and again, and again...
A few sessions ago, the party encountered 3 acolytes of (NG deity of life/light) who were unconscious and injured. The necromancer decided to cast vampiric touch to heal herself, killing one of the acolytes. I ended the session there - these were supposed to be npc's that they were to rescue, not murder. The party was a little suspicious of the whole thing, thinking the acolytes were evil somehow. Obviously, I should have done a better job telegraphing who these unfortunate victims were.
In between sessions I asked the player of the paladin how she felt that the wizard murdered an unconscious person just for the lols. She wasn't too impressed - good! Next session I recapped, calling it murder. They took the hint, revived the other 2 acolytes, plaid dumb on how their colleague died and escorted them to safety.
Here is where I worry that I'm being unfair. The revenant is going to find them in the forest at night, hunkered down in their Tiny Hut. If they don't deal with him, he will just make noise, disturb their long rest and attract all kinds of nasty creatures in the process. He doesn't care, he just wants revenge on the necromancer.
If the party leaves the Tiny Hut to attack, he will single mindedly go after the necromancer. She will almost surly die, unless the party does a fair amount of damage first. However, RAW if he fails he will just come back again 24 hours later, and again, and again...