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General Tabletop Discussion
*Dungeons & Dragons
Next session a character might die. Am I being a jerk?
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<blockquote data-quote="Shiroiken" data-source="post: 7960563" data-attributes="member: 6775477"><p>I'd probably have this offer not come from Lathander, but from either the current god of Death or the god of Revenge. The acceptance of this offer has now damned the acolyte, cutting him off from Lathander. One possibility to end the Revenant is to bring the Revenant to a temple of Lathander, where after it's defeated, Speak with Dead is cast so that the necromancer can appologize and the acolyte is given a chance to repent. Unless the necromancer actually feels repentent, the Revenant shouldn't ever stop until the necromancer if finally dead.</p><p></p><p>I HATE when that happens. A time sensitive event occurs while a PC is away, so you have to put it off, but have a hard time explaining why it hasn't happened. The only suggestion I'd have would be that the Revenant is still looking for the PC. I'd probably have some common folk talk about a scary man came to them at night asking about the necromancer by description (they don't know where he/it went). It doesn't actually catch up to the group until the player returns.</p><p></p><p>Oh, something else: given that the player hasn't bothered to show up for several sessions once you've moved to VTT, I'd ask them if they plan on joining. Some players really don't like VTT, and they may want to wait to return to live gaming. If that's the case, I'd tell the player about what happened, and that his character was killed by the revenant. This way you can continue with your campaign and not worry about it. When the player comes back, either they can be brought back from the dead or they can make a new character.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7960563, member: 6775477"] I'd probably have this offer not come from Lathander, but from either the current god of Death or the god of Revenge. The acceptance of this offer has now damned the acolyte, cutting him off from Lathander. One possibility to end the Revenant is to bring the Revenant to a temple of Lathander, where after it's defeated, Speak with Dead is cast so that the necromancer can appologize and the acolyte is given a chance to repent. Unless the necromancer actually feels repentent, the Revenant shouldn't ever stop until the necromancer if finally dead. I HATE when that happens. A time sensitive event occurs while a PC is away, so you have to put it off, but have a hard time explaining why it hasn't happened. The only suggestion I'd have would be that the Revenant is still looking for the PC. I'd probably have some common folk talk about a scary man came to them at night asking about the necromancer by description (they don't know where he/it went). It doesn't actually catch up to the group until the player returns. Oh, something else: given that the player hasn't bothered to show up for several sessions once you've moved to VTT, I'd ask them if they plan on joining. Some players really don't like VTT, and they may want to wait to return to live gaming. If that's the case, I'd tell the player about what happened, and that his character was killed by the revenant. This way you can continue with your campaign and not worry about it. When the player comes back, either they can be brought back from the dead or they can make a new character. [/QUOTE]
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Next session a character might die. Am I being a jerk?
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