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NFTs Are Here To Ruin Dungeons & Dragons
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<blockquote data-quote="Mort" data-source="post: 8601986" data-attributes="member: 762"><p>Setting the NFT angle aside for a moment -</p><p></p><p>The model here seems to be:</p><p></p><p>Buy a character for approx $300.00;</p><p>Play the character to a higher level and acquire items etc. to "add value";</p><p>Sell the character for profit.</p><p></p><p>I can't see spending that much on a "new" character regardless, but I would think a "used" character would be worth less not more!</p><p></p><p>Sure the "used" character is higher level, but that just means there are less adventures they can potentially go on, every extra level is less use you can get out of the character! </p><p></p><p>I suppose, from a collector's mentality high level characters are worth more because of "rarity" and if you can get someone to pay $300 for a 1st level character, the sky is the limit for a character close to 20?</p><p></p><p>Another weird concern: for the kind of money they're asking - the adventures would have to be cakewalks! who wants to pay THAT much for a character only to have them get killed off?</p><p></p><p>Unless of course, they actually find people where that's the alure, the adventures are meatgrinders, people pay gobs of money (or pay other people who have gone through the meatgrinders and survived) to get a high level character as some kind of point of pride. Human nature has seen stranger things.</p><p></p><p>Can't see this happening, but I guess you don't ask for it you don't get it?</p><p></p><p>For me, even without the NFT angle, I'm having a pretty hard time with this business model - as seen so far.</p></blockquote><p></p>
[QUOTE="Mort, post: 8601986, member: 762"] Setting the NFT angle aside for a moment - The model here seems to be: Buy a character for approx $300.00; Play the character to a higher level and acquire items etc. to "add value"; Sell the character for profit. I can't see spending that much on a "new" character regardless, but I would think a "used" character would be worth less not more! Sure the "used" character is higher level, but that just means there are less adventures they can potentially go on, every extra level is less use you can get out of the character! I suppose, from a collector's mentality high level characters are worth more because of "rarity" and if you can get someone to pay $300 for a 1st level character, the sky is the limit for a character close to 20? Another weird concern: for the kind of money they're asking - the adventures would have to be cakewalks! who wants to pay THAT much for a character only to have them get killed off? Unless of course, they actually find people where that's the alure, the adventures are meatgrinders, people pay gobs of money (or pay other people who have gone through the meatgrinders and survived) to get a high level character as some kind of point of pride. Human nature has seen stranger things. Can't see this happening, but I guess you don't ask for it you don't get it? For me, even without the NFT angle, I'm having a pretty hard time with this business model - as seen so far. [/QUOTE]
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NFTs Are Here To Ruin Dungeons & Dragons
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