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NFTs Are Here To Ruin Dungeons & Dragons
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<blockquote data-quote="Umbran" data-source="post: 8602665" data-attributes="member: 177"><p>That's not good enough any more. We are no longer in a position where we can simply accept that there's "much to be desired". It burns too much energy, and returns too little value, to justify its existence. It chews power at a rate that causes notable damage, to funnel money to people who already have money, allowing the damage of that activity to fall on those with less wealth.</p><p></p><p>Now, just to make that relevant to all us gamers - if a D&D character funneled wealth to themselves, and put the negative repercussions of that action onto others who could not avoid it it, where on the spectrum of Good to Evil would we put that activity, hm? Hint: it ain't good.</p><p></p><p>The old, "It is just technology, it has no moral implications in and of itself" is a dodge. Technology is irrelevant unless it is applied in the real world. And as soon as it is applied, it has impact on people, and that means it has moral repercussions attached to it. Ergo, the only technology that has no moral implications is the technology that nobody is using.</p><p></p><p>And no, setting up renewables to run it isn't enough either. Cryptocurrency has the problem that it uses a scheme that has ever increasing energy costs - each transaction increases the cost of the next transaction, without limit - so it will need ever-increasing renewable energy sources. Our renewable sources will never be infinite, and even renewable sources have ecological impact. So, the thing simply isn't sustainable, renewable or not.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8602665, member: 177"] That's not good enough any more. We are no longer in a position where we can simply accept that there's "much to be desired". It burns too much energy, and returns too little value, to justify its existence. It chews power at a rate that causes notable damage, to funnel money to people who already have money, allowing the damage of that activity to fall on those with less wealth. Now, just to make that relevant to all us gamers - if a D&D character funneled wealth to themselves, and put the negative repercussions of that action onto others who could not avoid it it, where on the spectrum of Good to Evil would we put that activity, hm? Hint: it ain't good. The old, "It is just technology, it has no moral implications in and of itself" is a dodge. Technology is irrelevant unless it is applied in the real world. And as soon as it is applied, it has impact on people, and that means it has moral repercussions attached to it. Ergo, the only technology that has no moral implications is the technology that nobody is using. And no, setting up renewables to run it isn't enough either. Cryptocurrency has the problem that it uses a scheme that has ever increasing energy costs - each transaction increases the cost of the next transaction, without limit - so it will need ever-increasing renewable energy sources. Our renewable sources will never be infinite, and even renewable sources have ecological impact. So, the thing simply isn't sustainable, renewable or not. [/QUOTE]
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