Nifelhein
First Post
[size=+2] Keallach [/size] of House Pendor, the Painless
Medium-size Male Dorn, Ironborn 2nd-level Charismatic Channeler.
Height: 6’ 4”tall (or 1.93 meters).
Weight: 190 lbs. (or 86.1 Kg).
Age: 27 years old.
Born into the clan Calder of House Pendor Keallach knows shame since birth, his family was one of those who fled from the city when the orcs crushed the remaining resistance and while they have lived to tell the tale they also brought the shame of being part of a House of a traitor and having fled a battle they should have fought to the last.
His father was a great warrior and a good leader to his family, through him Keallach learned the ways of his people and the lore of old times, it was from him that the tales of their ancestors was told and how Keallach knew of the shame to his clan and House.
Keallach was a distant and lone boy, however, and that ahs always worried his father, for he hoped for Keallach to take his place when the time come. Keal, as he became known by his friend learned the ways of his people with his father, however, it was the clan’s magic that always intrigued and teased him.
When Keal made 16 years old he was to make the passing to adulthood, his father proud of the warrior he had become, for he could stand more punishment than many, everyone felt as if he felt no pain from his wounds and as if his mind was always somewhere else than his body. When the day came keal stated his will, he wanted to become a weaver of magic, he wanted to take the path that his father so dearly dreamt he would forget.
And so it was, he learned the ways of the wild energies of magic and the dangers inherent to it, as time passed he developed a gift for incluencing people, both by his deeds and discourses and by augmenting that ability by magic.
Even though his father was disappointed he seemed to be born for the leadership, uniting botht the swordmanship and the magic, all that under the inspiring and instigating power of the words, simple words that could make great warriors tremble and young women fight like the ancints.
But Keal had not learnt all lessons well, and that proved to be downfall to his family…
Keal had been practicing his magic for too long and about a night ago all his family payed the price: a group of orcs headed by a legate attacked their camp, destroyed their few possessions and took everyone who did not die at the fight captive, keal fought well and stood for longer than one would with the many deep wounds he suffered, but he was still young and unexperienced, he could not stand a fight against an organizaed army of veterans, and most of all, he could not stand a fight against the magic of the followers of the Shadow.
The last night is one that hardly will be forgotten by Keal, for he felt, for the first time in all his life, what pain is, and that is due to the power of the Legates, the power of the dark magic of the followers of the shadow.
Keal is a courageous fighter and a good leader, he developed his social abilities as much as his spellcasting skills and has limited knowledge of warfare, he is a raging leader for his people, but turns into a coldblooded killing machine in battle, he prefers to use twohanded swords then spells when the enemy is engaged and that made his father proud the last night.
HP: 11 (rolled a 3 this time… )
Painless Threshold: 2 hp
Last Gasp: 2.75/+1.
Str 12 (+2 race) – 14 (+2)
Dex 12 (+1)
Con 10 (+0)
Int 14 (-2 race) – 12 (+1)
Wis 11 (+0)
Cha 17 (+3)
Alignment: ???.
Saves: Fort +1, Ref +1, Will +3.
AC: 11 (+1 Dex), 10 Flat-footed , 11 Touch.
Single Attack: +3 melee. (+4 with bastard swords, greatswords, greataxes, and all spears). (+4 when fighting in groups of 5 or more Dorns).
Full Attack:
Damage: by weapon.
Skills:
Heroic Path: Painless.
Spells
Equipment
Medium-size Male Dorn, Ironborn 2nd-level Charismatic Channeler.
Height: 6’ 4”tall (or 1.93 meters).
Weight: 190 lbs. (or 86.1 Kg).
Age: 27 years old.
Born into the clan Calder of House Pendor Keallach knows shame since birth, his family was one of those who fled from the city when the orcs crushed the remaining resistance and while they have lived to tell the tale they also brought the shame of being part of a House of a traitor and having fled a battle they should have fought to the last.
His father was a great warrior and a good leader to his family, through him Keallach learned the ways of his people and the lore of old times, it was from him that the tales of their ancestors was told and how Keallach knew of the shame to his clan and House.
Keallach was a distant and lone boy, however, and that ahs always worried his father, for he hoped for Keallach to take his place when the time come. Keal, as he became known by his friend learned the ways of his people with his father, however, it was the clan’s magic that always intrigued and teased him.
When Keal made 16 years old he was to make the passing to adulthood, his father proud of the warrior he had become, for he could stand more punishment than many, everyone felt as if he felt no pain from his wounds and as if his mind was always somewhere else than his body. When the day came keal stated his will, he wanted to become a weaver of magic, he wanted to take the path that his father so dearly dreamt he would forget.
And so it was, he learned the ways of the wild energies of magic and the dangers inherent to it, as time passed he developed a gift for incluencing people, both by his deeds and discourses and by augmenting that ability by magic.
Even though his father was disappointed he seemed to be born for the leadership, uniting botht the swordmanship and the magic, all that under the inspiring and instigating power of the words, simple words that could make great warriors tremble and young women fight like the ancints.
But Keal had not learnt all lessons well, and that proved to be downfall to his family…
Keal had been practicing his magic for too long and about a night ago all his family payed the price: a group of orcs headed by a legate attacked their camp, destroyed their few possessions and took everyone who did not die at the fight captive, keal fought well and stood for longer than one would with the many deep wounds he suffered, but he was still young and unexperienced, he could not stand a fight against an organizaed army of veterans, and most of all, he could not stand a fight against the magic of the followers of the Shadow.
The last night is one that hardly will be forgotten by Keal, for he felt, for the first time in all his life, what pain is, and that is due to the power of the Legates, the power of the dark magic of the followers of the shadow.
Keal is a courageous fighter and a good leader, he developed his social abilities as much as his spellcasting skills and has limited knowledge of warfare, he is a raging leader for his people, but turns into a coldblooded killing machine in battle, he prefers to use twohanded swords then spells when the enemy is engaged and that made his father proud the last night.
HP: 11 (rolled a 3 this time… )
Painless Threshold: 2 hp
Last Gasp: 2.75/+1.
Str 12 (+2 race) – 14 (+2)
Dex 12 (+1)
Con 10 (+0)
Int 14 (-2 race) – 12 (+1)
Wis 11 (+0)
Cha 17 (+3)
Alignment: ???.
Saves: Fort +1, Ref +1, Will +3.
AC: 11 (+1 Dex), 10 Flat-footed , 11 Touch.
Single Attack: +3 melee. (+4 with bastard swords, greatswords, greataxes, and all spears). (+4 when fighting in groups of 5 or more Dorns).
Full Attack:
Damage: by weapon.
Skills:
- Bluff 5 ranks. Total +8.
- Concentration 5 ranks. Total +5.
- Diplomacy 5 ranks. Total +8.
- Heal 3 ranks. Total +3.
- Intimidate 5 ranks. Total +8.
- Knowledge (northlands) 3 ranks. Total +4.
- Sense motive 5 ranks. Total +5.
- Spellcraft 5 ranks. Total +6.
- Survival 4 ranks. Total +4 (+6 in the northlands).
- Magecraft
- Spellcasting: Universal, Transmutation, Enchantment.
- Martial Weapon Proficiency.
- Erenlander.
- Northern.
- Orcish.
- +2 Str, -2 Int.
- Base Speed: 30 ft.
- 1 Extra Feat at 1st evel.
- 4 extra skill points at 1st level and 1 extra skill points at each additional level.
- Cold Resistance 5.
- +1 racial bonus on Fortitude Saving Throws.
- Proficiency with Bastard Sword as if it were a martial weapon.
- +1 racial bonus on attack rolls when in groups of five or more Dorns.
- +1 racial bonus on attack rolls when fighting with bastard swords, greatswords, greataxes, and all spears.
- Knowledge (Northlands) as a class skill.
- +2 racial bonus to Survival checks made when in the Northlands.
- 1st level:
- Magecraft Feat:
- Spellcraft is always a class skill.
- Charismatic Tradition.
- Universal School.
- 6 free casting of 0-level spells.
- Wild empathy.
- Bonus School: Transmutation and Enchantment Spellcasting Feats.
- Bonus Spells: 5 0-level spells and 3 1st-level spells
- Art of Magic:
- Spell energy equal to class level plus ability modifier (including magecraft feat).
- 10% less XP to learn spells.
- +1 to character level for determining spell level if more channeler levels than other classes.
- Channeler Gift: Force of Personality.
- Magecraft Feat:
- 2nd level:
- Summon Familiar
- 2 0-level to 1st-levek spells.
Heroic Path: Painless.
- 1st level: Painless.
- 2nd level: Last Gasp 25%/+1.
Spells
- 0-level
- Prestidigitation, Universal: PHB page 264.
- Mending, Transmutation: PHB page 253.
- Open/Close, Transmutation: PHB page 258.
- Daze, Enchantment: PHB page 217.
- Lullaby, Enchantment: PHB page 249.
- 1st-level
- Stone Soup, Transmutation: AtS page 81.
- Goodberry, Transmutation: PHB page 237.
- Entangle, Enchantment: PHB page 227.
- Charm Person, Enchantment: PHB page 209.
- Enlarge Person, Transmutation: PHB page 226.
Equipment
- Greatsword with symbol of his house in the hilt.
- Peasant’s Outfit.
- Cold Weather Oufit.
- Belt pouch x2.
- Dagger.
- Gem with House Pendor symbol inscribed in it weared as a pendant in a leather strip around his right wrist.