D&D General Night Below: An Underdark Campaign

Do you want exact replicas of the original maps just in colour for VTT or are you looking for similar maps you can repurpose.

If it’s the latter, I can heartily recommend both Heroic Maps and Seafoot Games. Their patreons give access to a huge library of maps for VTT and many of they underground maps are spectacular. There’s a brilliant crystal castle map that would be perfect for the Rockseers and many others.
That's what I recommend. There are hundreds of maps out there similar enough to repurpose and upload to the VTT. I even repurpose maps I already purchased through Roll20 that have all the dynamic lighting embedded.
 

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That's what I recommend. There are hundreds of maps out there similar enough to repurpose and upload to the VTT. I even repurpose maps I already purchased through Roll20 that have all the dynamic lighting embedded.
Yes. I love the Night Below but several of the dungeon/cave complexes are very simplistic. Essentially a cave with several chambers of it.

The maps get worse the further on you progress. Great Shaboath is particularly dire.
 

Yes. I love the Night Below but several of the dungeon/cave complexes are very simplistic. Essentially a cave with several chambers of it.

The maps get worse the further on you progress. Great Shaboath is particularly dire.
I wonder if redrawing them in isometic view and adding in some height aspects might help spice things up, and should still be usable in a VTT.
 

I wonder if redrawing them in isometic view and adding in some height aspects might help spice things up, and should still be usable in a VTT.
The isometric element doesn’t float my boat but you’re absolutely right that height variations - alternative level paths, multiple tunnels etc would be useful. It is a very combat heavy campaign and I think it needs to make things more dynamic.
 

I don't own The Night Below, but have considered getting a PoD version in the past. So I am watching this thread carefully. I got interested in it because of Matt Colville's videos about running it.
 

I don't own The Night Below, but have considered getting a PoD version in the past. So I am watching this thread carefully. I got interested in it because of Matt Colville's videos about running it.
It’s a good read.

The first book. Evils of Haranshire is Lost Mines of Phandelver for my generation. I’ve ran it on it’s own a group and it did very well.
 

It’s a good read.

The first book. Evils of Haranshire is Lost Mines of Phandelver for my generation. I’ve ran it on it’s own a group and it did very well.
Thanks but not having read or played through LMoP that comparison is lost on me. Most of the adventures I run are conversions out of 1E/2E era Dungeon mag (the best/most interesting adventures ever made for D&D in my opinion) or 1E modules. But I do like to occasionally branch out and try other things even though I am a "run thing as written" atheist. :ROFLMAO:
 

Thanks but not having read or played through LMoP that comparison is lost on me. Most of the adventures I run are conversions out of 1E/2E era Dungeon mag (the best/most interesting adventures ever made for D&D in my opinion) or 1E modules. But I do like to occasionally branch out and try other things even though I am a "run thing as written" atheist. :ROFLMAO:
Please, run The Winter Tapestry (Dungeon #78) - I'm dying to find out what modern gamers think of my old adventure.

Though I haven't run Night Below, I suspect book one also plays similar to T1 - Village of Hommlet. ;)
 

Please, run The Winter Tapestry (Dungeon #78) - I'm dying to find out what modern gamers think of my old adventure.

Oh man! I wish I had that issue! My collection of Dungeons has a few gaps in the early days and the latter days, including missing #78 and #79! But I am always looking to complete my collection from the pre-3E days (despite playing 3E for 16 years, looking at 3E statblocks now gives me a migraine o_O) so if I find a copy and read it I will let you know what I think.
 


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