the Jester
Legend
Since I'm avoiding core monsters, I thought I would report what the pcs did fight. ...Likewise, I'm going not going to be using magic items from the dmg except for weapons and armor with an enhancement bonus (since you need it to put other properties on a weapon or armor anyway).
Anyhoo, the party members are explorers who are checking out a new continent. They came in on a rowboat from a bigger ship a little further out in the harbor. There was a bunch of sea grass and marshy stuff between the water and the beach (where the water was about 4' deep or shallower). They moved up the bog towards the beach, but encountered a band of bullywugs (yay bullywugs, Monsters of Faerun!) After dispatching them, the pcs moved up onto the sand and then walked up into the forest ahead. It was pretty cold. Moving in, they encountered a bonesnapper (Tome of Horrors).
Good stuff!
What I learned during this game was that I need a "default list" of feats for my monsters to have based on HD and role. Otherwise, I have no idea what feats they should get!
I'll probably "Default assign" a few as the first tier of feats- Improved Toughness, for instance.
Though I have to be wary of prerequisites.
Anyhoo, the party members are explorers who are checking out a new continent. They came in on a rowboat from a bigger ship a little further out in the harbor. There was a bunch of sea grass and marshy stuff between the water and the beach (where the water was about 4' deep or shallower). They moved up the bog towards the beach, but encountered a band of bullywugs (yay bullywugs, Monsters of Faerun!) After dispatching them, the pcs moved up onto the sand and then walked up into the forest ahead. It was pretty cold. Moving in, they encountered a bonesnapper (Tome of Horrors).
Good stuff!
What I learned during this game was that I need a "default list" of feats for my monsters to have based on HD and role. Otherwise, I have no idea what feats they should get!
I'll probably "Default assign" a few as the first tier of feats- Improved Toughness, for instance.
