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No Dwarf, Halfling, and Orc suborgins, lineages, and legacies
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<blockquote data-quote="Minigiant" data-source="post: 9282618" data-attributes="member: 63508"><p>Cultural biological trait and Noncultural Biological trait.</p><p></p><p>Quite frankly, I always felt that the original subrace of D&D were just excuses to play a race and get the racial adjustments of a nonfavored class. That's why there were 15+ types of elf but none of the elves <em>did anything cool</em>. People wanted to be an elf but have the stats for a barbarian so they made wild elf to get a STR bonus. </p><p></p><p>Races were also boring because the race had to be balanced against humans. Especially in the old humanocentric days of D&D. And since humans got nothing, everyone else had to be limited in scope or be a human with rubber ears. Now that almost everyone has accepted Humans getting a bonus feat at level 1 and that being core in 2024. This opens more room for origins and subspecies to play with.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9282618, member: 63508"] Cultural biological trait and Noncultural Biological trait. Quite frankly, I always felt that the original subrace of D&D were just excuses to play a race and get the racial adjustments of a nonfavored class. That's why there were 15+ types of elf but none of the elves [I]did anything cool[/I]. People wanted to be an elf but have the stats for a barbarian so they made wild elf to get a STR bonus. Races were also boring because the race had to be balanced against humans. Especially in the old humanocentric days of D&D. And since humans got nothing, everyone else had to be limited in scope or be a human with rubber ears. Now that almost everyone has accepted Humans getting a bonus feat at level 1 and that being core in 2024. This opens more room for origins and subspecies to play with. [/QUOTE]
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No Dwarf, Halfling, and Orc suborgins, lineages, and legacies
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