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<blockquote data-quote="Mecheon" data-source="post: 9283516" data-attributes="member: 6801776"><p>The uncaring gaze of the company, who's more concerned on profits, allows us to get away with heaps more stuff than it would. Under WotC its caring very much about D&D being popular, so they can do a movie deal and release more movies to get more money. As long as you're not hurting their bottom line, they really don't care what you're doing. That gives people tons of freedom as long as they're not calling it official.</p><p></p><p>I didn't want to poke at this because its irrelevant to the thread but. Let's analyse your points</p><p></p><p></p><p>And your pipe dream is not only impossible (Hasbro will hold onto the D&D license to their dying breath because they hold onto every license that strongly), but your business transaction? That's just going to flood the market with a whole bunch of stuff that is nonsensicle to the general public who care about. You'd get in a TSR situaiton where your company is burning massive amounts of money doing up stuff for stuff that isn't going to sell, all of those other editions are barely going to get any sales in this day and age</p><p></p><p>What's your actual plan for getting new people into Dungeons and Dragons and presenting to them a unified whole? Because "Here's over 5 different versions that are all incompatible with each other" is the worst business idea I've heard in decades, and let's be honest, even the biggest selling OSR products today are selling fractions of what 5E is doing. You'll be propping up dead products and competing with yourself. This is one of the mistakes TSR made, and its a big part of why its dead</p><p></p><p></p><p>So you're just slapping the D&D license on anything if its one of those people? This is incredibly, incredibly exploitable. You've now given folks carte blanche to publish whatever they want and you're implicitly licensing it. Hey, what if someone does something along the lines of Drums on Fire Mountain, the "Wow this old adventure is incredibly racist against islanders", or OA's hot mess that are still popping up to this day even with WotC just trying to douse them with "Yeah we just put this up for sale for archival purposes". How are you going to handle that backlash? There's no directors here, there's no legal team, there's no team given the very specific task of checking these and making sure no one's Trojan Horsing it to go and publish something more at home in the NuTSR thread.</p><p></p><p>You've stuck the D&D license on it, you've given it your tactic stamp of approval as an Official D&D Product that is now incredibly racist and is being dragged across media. Can't just 'oh we shareholder' the way out of that, having no oversight over what's being done is how we got the Spelljammer mess. And that's before someone just comits fraud and rips off Disney and sticks it in the book, leading the Mouse's lawyers coming a hunting for blood. How are you going to get out of that mess? Who's going to organise the lawyers and legal fees and snap someone off who, per all this detail, is now a shareholder of the company you have to throw to the wolves because they messed up and had no oversight?</p><p></p><p></p><p>Which is going to either dilute your brand's reputation to absurdity, like we actively saw during 3E, or lead to it being tainted. I'm just saying, folks didn't except BG3 to sell well not due to anything on the company, but because every D&D video game since Neverwinter Nights 2 had been awful and it was just expected it'd follow suit. To say nothing for the invite only thing inevitably circulating power in the hands of a few and just leading to an in-group who need to be appeased and only care about that appeasement, not whether it makes money, whereas at least WotC's profit-driven margin gets them getting new people in to get fresh ideas to keep the game going longer.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9283516, member: 6801776"] The uncaring gaze of the company, who's more concerned on profits, allows us to get away with heaps more stuff than it would. Under WotC its caring very much about D&D being popular, so they can do a movie deal and release more movies to get more money. As long as you're not hurting their bottom line, they really don't care what you're doing. That gives people tons of freedom as long as they're not calling it official. I didn't want to poke at this because its irrelevant to the thread but. Let's analyse your points And your pipe dream is not only impossible (Hasbro will hold onto the D&D license to their dying breath because they hold onto every license that strongly), but your business transaction? That's just going to flood the market with a whole bunch of stuff that is nonsensicle to the general public who care about. You'd get in a TSR situaiton where your company is burning massive amounts of money doing up stuff for stuff that isn't going to sell, all of those other editions are barely going to get any sales in this day and age What's your actual plan for getting new people into Dungeons and Dragons and presenting to them a unified whole? Because "Here's over 5 different versions that are all incompatible with each other" is the worst business idea I've heard in decades, and let's be honest, even the biggest selling OSR products today are selling fractions of what 5E is doing. You'll be propping up dead products and competing with yourself. This is one of the mistakes TSR made, and its a big part of why its dead So you're just slapping the D&D license on anything if its one of those people? This is incredibly, incredibly exploitable. You've now given folks carte blanche to publish whatever they want and you're implicitly licensing it. Hey, what if someone does something along the lines of Drums on Fire Mountain, the "Wow this old adventure is incredibly racist against islanders", or OA's hot mess that are still popping up to this day even with WotC just trying to douse them with "Yeah we just put this up for sale for archival purposes". How are you going to handle that backlash? There's no directors here, there's no legal team, there's no team given the very specific task of checking these and making sure no one's Trojan Horsing it to go and publish something more at home in the NuTSR thread. You've stuck the D&D license on it, you've given it your tactic stamp of approval as an Official D&D Product that is now incredibly racist and is being dragged across media. Can't just 'oh we shareholder' the way out of that, having no oversight over what's being done is how we got the Spelljammer mess. And that's before someone just comits fraud and rips off Disney and sticks it in the book, leading the Mouse's lawyers coming a hunting for blood. How are you going to get out of that mess? Who's going to organise the lawyers and legal fees and snap someone off who, per all this detail, is now a shareholder of the company you have to throw to the wolves because they messed up and had no oversight? Which is going to either dilute your brand's reputation to absurdity, like we actively saw during 3E, or lead to it being tainted. I'm just saying, folks didn't except BG3 to sell well not due to anything on the company, but because every D&D video game since Neverwinter Nights 2 had been awful and it was just expected it'd follow suit. To say nothing for the invite only thing inevitably circulating power in the hands of a few and just leading to an in-group who need to be appeased and only care about that appeasement, not whether it makes money, whereas at least WotC's profit-driven margin gets them getting new people in to get fresh ideas to keep the game going longer. [/QUOTE]
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