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No Dwarf, Halfling, and Orc suborgins, lineages, and legacies
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<blockquote data-quote="Remathilis" data-source="post: 9299847" data-attributes="member: 7635"><p>Yes, it was the playtest idea of turning paladin divine smite into a bonus action spell that you cast when you hit something, making it work like the other smite spells but forcing the spell limitations on them (components, antimagic, etc). It was soundly rejected in the playtests for that exact reason.</p><p></p><p>Though to be fair, they could have gone even farther. Make wild shape a series of spells druids cast for free. Make warlock evocations free at will spells. Maybe channel divinity could be a spell clerics get a free casting of. You could also change many of the monster abilities into a spell equivalent (vampire charm casts charm person, doppelgangers use polymorph). We could make spells the currency of power like feats in PF or powers in 4e.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9299847, member: 7635"] Yes, it was the playtest idea of turning paladin divine smite into a bonus action spell that you cast when you hit something, making it work like the other smite spells but forcing the spell limitations on them (components, antimagic, etc). It was soundly rejected in the playtests for that exact reason. Though to be fair, they could have gone even farther. Make wild shape a series of spells druids cast for free. Make warlock evocations free at will spells. Maybe channel divinity could be a spell clerics get a free casting of. You could also change many of the monster abilities into a spell equivalent (vampire charm casts charm person, doppelgangers use polymorph). We could make spells the currency of power like feats in PF or powers in 4e. [/QUOTE]
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