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<blockquote data-quote="LuisCarlos17f" data-source="post: 9301597" data-attributes="member: 6802378"><p>OK, here again the classic conflict between coherence with the lore or the gameplay. And this is worse if Hasbro wants D&D to become a multimedia franchise, where keeping the continuity is a harder challenge. Maybe the setting could be totally rewritten by the screenwritter team who work for Paramount, any othe cinematographic producer or videogame studio. And if we are talking about videogame of LEGO: Dragonlance, then "turn off and let's go" (= there are nothing more to be said or done). In the middle of the story could appear the creatures from Gamma World (because the intention is you with a WTF face).</p><p></p><p>I miss Dark Sun but now WotC follows different rules. The crunch part could be updated to 5e, but the lore is "outdated", and the new generation of players want to add new crunch elements as PC species and classes. What if I wanted to play with a monk, a crusader (martial adept) or a totemist shaman (incarnum)? Or with a sharmind, a living construct who doesn't need food or water... (and that in DS would be practically a cheat). </p><p></p><p>Did you know it? If sharks stop to swim they would die from asphyxiation because they are the fishes with the higher metabolism, almost warm-blood and they need more oxygen. If a warm-blood animal or humanoid could breath water without magic help, it would be as hard as breathing in the top of a high mountain, there is not enough oxygen within the water. </p><p></p><p>Aquatic creatures could suffer colour blidness because in the underwater the red color can't be watched in long distances. </p><p></p><p>Animals with dark vision in the real life could suffer a relative color-blindnees. They wouldn't watch only white&black but close, no so good as humans.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9301597, member: 6802378"] OK, here again the classic conflict between coherence with the lore or the gameplay. And this is worse if Hasbro wants D&D to become a multimedia franchise, where keeping the continuity is a harder challenge. Maybe the setting could be totally rewritten by the screenwritter team who work for Paramount, any othe cinematographic producer or videogame studio. And if we are talking about videogame of LEGO: Dragonlance, then "turn off and let's go" (= there are nothing more to be said or done). In the middle of the story could appear the creatures from Gamma World (because the intention is you with a WTF face). I miss Dark Sun but now WotC follows different rules. The crunch part could be updated to 5e, but the lore is "outdated", and the new generation of players want to add new crunch elements as PC species and classes. What if I wanted to play with a monk, a crusader (martial adept) or a totemist shaman (incarnum)? Or with a sharmind, a living construct who doesn't need food or water... (and that in DS would be practically a cheat). Did you know it? If sharks stop to swim they would die from asphyxiation because they are the fishes with the higher metabolism, almost warm-blood and they need more oxygen. If a warm-blood animal or humanoid could breath water without magic help, it would be as hard as breathing in the top of a high mountain, there is not enough oxygen within the water. Aquatic creatures could suffer colour blidness because in the underwater the red color can't be watched in long distances. Animals with dark vision in the real life could suffer a relative color-blindnees. They wouldn't watch only white&black but close, no so good as humans. [/QUOTE]
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