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No Forgotten Realms Campaign Setting in development?
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<blockquote data-quote="sunshadow21" data-source="post: 6362106" data-attributes="member: 6667193"><p>I wouldn't be so quick to call that overreacting. A lot of 4E's difficulties came when people saw the full details of what was or was not being done in FR. As the most familiar setting to many people, the lack of substantial support was very discouraging then, and it will be discouraging again this time around, especially to fans of less popular worlds that are even less likely to see any kind of support at all for their favorites. If they want to support FR through articles, and similar smaller things, like they did with 4E, that requires some kind of medium like Dungeon or Dragon, and so far they have no plans for anything along those lines, so it's actually not all nearly as much of an overreaction as it might first seem. If they aren't going to support any of their IP worlds, what's the point of publishing adventures in them and getting people invested in them? They don't need to go the 3.x route of splat books galore, but they do need something, and so far there is no indication of what that something will be.</p><p></p><p>On a broader note, not supporting some kind of core world would be a big mistake on WotC's part, and one I would have thought they had learned from 4E. A big part of 3E's success was ongoing support for Greyhawk via organized play. Paizo would not be doing nearly as well as they are if they didn't have a core world that they actively support and sustain to serve as a common background for all of their material. I get they are trying to be all things to all people, but they are carrying it a bit too far to effectively satisfy anyone. They might have gotten away with that 10 years ago, but they won't today.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6362106, member: 6667193"] I wouldn't be so quick to call that overreacting. A lot of 4E's difficulties came when people saw the full details of what was or was not being done in FR. As the most familiar setting to many people, the lack of substantial support was very discouraging then, and it will be discouraging again this time around, especially to fans of less popular worlds that are even less likely to see any kind of support at all for their favorites. If they want to support FR through articles, and similar smaller things, like they did with 4E, that requires some kind of medium like Dungeon or Dragon, and so far they have no plans for anything along those lines, so it's actually not all nearly as much of an overreaction as it might first seem. If they aren't going to support any of their IP worlds, what's the point of publishing adventures in them and getting people invested in them? They don't need to go the 3.x route of splat books galore, but they do need something, and so far there is no indication of what that something will be. On a broader note, not supporting some kind of core world would be a big mistake on WotC's part, and one I would have thought they had learned from 4E. A big part of 3E's success was ongoing support for Greyhawk via organized play. Paizo would not be doing nearly as well as they are if they didn't have a core world that they actively support and sustain to serve as a common background for all of their material. I get they are trying to be all things to all people, but they are carrying it a bit too far to effectively satisfy anyone. They might have gotten away with that 10 years ago, but they won't today. [/QUOTE]
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