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No Macs? Holy crap did WotC do the math wrong!
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<blockquote data-quote="Crazy Jerome" data-source="post: 3771832" data-attributes="member: 54877"><p>I think they already said that it is not web based. </p><p></p><p>Ideally, the software would be designed to eventually support multiple platforms (and multiple types of clients), but initial development would concentrate on the PC. While the PC work was in system testing, they'd be doing just enough testing with Mac to verify that the design didn't have any gaping holes. Of course, this assumes that the people charged with the design have enough experience with cross-platform to do such a design (and ignores the inherited code issue as well). Welcome to the real world of software management. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>However, my anecdotal experience supports the "cluster" theory of machine users. I've got a group of 10, and all are PC users. In contrast, the Mac users I know are from families that use nothing but Macs. Statistically, there has to be some geographically dispersed groups with X PCs users and 1 or 2 Mac users. Out of these, however, there will be some where the Mac users are quite happy to fork over enough money to emulate Windows (or already can). What is the percentage of Mac users that already can? </p><p></p><p>Then some people will use it at the gaming table with a projector. Doesn't matter what the whole group has--only the guy with the projector.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 3771832, member: 54877"] I think they already said that it is not web based. Ideally, the software would be designed to eventually support multiple platforms (and multiple types of clients), but initial development would concentrate on the PC. While the PC work was in system testing, they'd be doing just enough testing with Mac to verify that the design didn't have any gaping holes. Of course, this assumes that the people charged with the design have enough experience with cross-platform to do such a design (and ignores the inherited code issue as well). Welcome to the real world of software management. :D However, my anecdotal experience supports the "cluster" theory of machine users. I've got a group of 10, and all are PC users. In contrast, the Mac users I know are from families that use nothing but Macs. Statistically, there has to be some geographically dispersed groups with X PCs users and 1 or 2 Mac users. Out of these, however, there will be some where the Mac users are quite happy to fork over enough money to emulate Windows (or already can). What is the percentage of Mac users that already can? Then some people will use it at the gaming table with a projector. Doesn't matter what the whole group has--only the guy with the projector. [/QUOTE]
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No Macs? Holy crap did WotC do the math wrong!
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