CharlesRyan
Adventurer
So we all know that the mac is a minority OS. WotC says that their market research indicates that only a small minority of their gamers use macs. If their data matches other data sources, the size of that minority is less than 10% of home computer users.
Great. DDI can be a success with only 90% of the market.
But for DDI to work (or, at least, for the online tabletop to work), and entire group needs to access DDI. WotC is now building the game around the typical group of 6.
That means that somewhere around 50% of D&D game groups include at least one mac user.
Can DDI be a success with only 50% of the market? Or is WotC expecting these groups to say sayonara to their mac-using buddies?
Either way, for a company that's normally very good at recognizing the gaming group--not the gaming individual--as the key unit, I think they've made a fairly serious miscalculation.
Great. DDI can be a success with only 90% of the market.
But for DDI to work (or, at least, for the online tabletop to work), and entire group needs to access DDI. WotC is now building the game around the typical group of 6.
That means that somewhere around 50% of D&D game groups include at least one mac user.
Can DDI be a success with only 50% of the market? Or is WotC expecting these groups to say sayonara to their mac-using buddies?
Either way, for a company that's normally very good at recognizing the gaming group--not the gaming individual--as the key unit, I think they've made a fairly serious miscalculation.