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No new OneDnD encumberance?
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<blockquote data-quote="tetrasodium" data-source="post: 9178390" data-attributes="member: 93670"><p>No that is the <em>literal</em> design <strong>intent</strong> of many 5e aspects like those. Rather than leaving a void that the gm could fill with something better designed the system goes to great lengths deeply integrating a subsystem that self nullifies its very reason to exist in any situation other than hostile adversarial gm'ing where suddenly it goes back to having a reason to exist at the cost of the GM getting boxed into w soup crushing style of gameplay. </p><p></p><p>Since the pointlessness of coin was part of what started this tangent I'll use that as an example. There are systems that don't use numeric values for wealth, wotc even owns one (d20 modern) or more and it works quite decently for a certain gameplay feel.... instead of doing something like that 5e uses the old style coin value for everything and does everything it can to ensure that there is no possible way that it could ever matter in a way that impacts gameplay in any way.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9178390, member: 93670"] No that is the [I]literal[/I] design [B]intent[/B] of many 5e aspects like those. Rather than leaving a void that the gm could fill with something better designed the system goes to great lengths deeply integrating a subsystem that self nullifies its very reason to exist in any situation other than hostile adversarial gm'ing where suddenly it goes back to having a reason to exist at the cost of the GM getting boxed into w soup crushing style of gameplay. Since the pointlessness of coin was part of what started this tangent I'll use that as an example. There are systems that don't use numeric values for wealth, wotc even owns one (d20 modern) or more and it works quite decently for a certain gameplay feel.... instead of doing something like that 5e uses the old style coin value for everything and does everything it can to ensure that there is no possible way that it could ever matter in a way that impacts gameplay in any way. [/QUOTE]
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