Actually, I like Hit And Run/Nimble Strike. They are basic attacks, yes, but they also let you move. Very helpful for "get the hell out of dodge" or, "Hit this guy and then run over there to threaten that one".
I keep trying to use them, but the opportunity rarely comes up. Usually, I want to stay in melee with one guy 'till he's DEAD, due to it sucking up a minor action to change my quarry. While Nimble Strike is good, I have a +4 attack with a hand crossbow vs. a +8 with my bastard sword, so I only attack at range if I have no other choice -- and with Athletics +10 and Acrobatics +8, I can usually close to range pretty fast.