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<blockquote data-quote="Technik4" data-source="post: 3370465" data-attributes="member: 7211"><p>I am trying to see things from your perspective, but I just can't. Perhaps we are just different people. Myself, I didn't know what I wanted to be growing up. I went to school for computer science, flunked out and became a cook at a restaurant. After working at the restaurant for a year and becoming dissatisfied I joined the military as a Russian Linguist and served for 4 years in 2 different states (California and Texas). I got bored being a linguist and didn't particularly care for the type of person that stays in the military so I rejected the re-enlistment bonus. I became a security guard at Target and went to school in Chicago until family affairs created an opportunity in California so I moved to LA and now I work at a grocery store and have begun going to my 3rd college (Finished my AA in Chicago, now Im working on my BA). I wanted to be a teacher in Chicago and focused on education classes. Now I am majoring in Anthropology and want to travel and experience other cultures (and write about them). One day I will probably end up teaching. I'd also like to write novels.</p><p></p><p>I just turned 27.</p><p></p><p>I can understand that some people went to school for something, finished, and are doing it. And that is great, but to say 'you can't' to someone who doesn't know what they want to be just seems draconic to me. My characters always evolve organically in a campaign. If I begin at level 1, I have no idea what classes I'll have by level 6, it largely depends on the campaign, my companions, and the challenges we face. I've played 1st level wizards that picked up rogue levels (which from a power-gaming perspective is a big no-no, you take rogue first for more HP and Skills). Why did I do it? My character was constantly using his Hide and Move Silently cross-class skills and firing his bow (elven wizard), not casting spells. </p><p></p><p>I guess I'm just not impressed with a lot of the new base classes and love multiclassing. But I've certainly not seen any hard data pointing to multiclassing being overpowered (whereas some of those new base classes raise my hackles a bit). And I think multiclassing is extremely elegant and a good way to express character concepts (although it works better the fewer/more balanced classes you allow).</p></blockquote><p></p>
[QUOTE="Technik4, post: 3370465, member: 7211"] I am trying to see things from your perspective, but I just can't. Perhaps we are just different people. Myself, I didn't know what I wanted to be growing up. I went to school for computer science, flunked out and became a cook at a restaurant. After working at the restaurant for a year and becoming dissatisfied I joined the military as a Russian Linguist and served for 4 years in 2 different states (California and Texas). I got bored being a linguist and didn't particularly care for the type of person that stays in the military so I rejected the re-enlistment bonus. I became a security guard at Target and went to school in Chicago until family affairs created an opportunity in California so I moved to LA and now I work at a grocery store and have begun going to my 3rd college (Finished my AA in Chicago, now Im working on my BA). I wanted to be a teacher in Chicago and focused on education classes. Now I am majoring in Anthropology and want to travel and experience other cultures (and write about them). One day I will probably end up teaching. I'd also like to write novels. I just turned 27. I can understand that some people went to school for something, finished, and are doing it. And that is great, but to say 'you can't' to someone who doesn't know what they want to be just seems draconic to me. My characters always evolve organically in a campaign. If I begin at level 1, I have no idea what classes I'll have by level 6, it largely depends on the campaign, my companions, and the challenges we face. I've played 1st level wizards that picked up rogue levels (which from a power-gaming perspective is a big no-no, you take rogue first for more HP and Skills). Why did I do it? My character was constantly using his Hide and Move Silently cross-class skills and firing his bow (elven wizard), not casting spells. I guess I'm just not impressed with a lot of the new base classes and love multiclassing. But I've certainly not seen any hard data pointing to multiclassing being overpowered (whereas some of those new base classes raise my hackles a bit). And I think multiclassing is extremely elegant and a good way to express character concepts (although it works better the fewer/more balanced classes you allow). [/QUOTE]
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