Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Prestige Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StGabe" data-source="post: 3371508" data-attributes="member: 49275"><p>At this point I'm wondering if you're even reading what I'm writing because I clearly laid out this character concept: he was a character whose family had been haunted by and aided by cat spirits for some time. The result was not only a familiar but a number of "cattish" spell-casting abilities such as feather fall and expeditious retreat. He mixed rogue with sorceror for the first 4 levels and then switched to full rogue. Overall he was probably the best roleplayed character in the group and slightly below the average power level of the group.</p><p></p><p>It was a great use of 3e's multiclassing and something that your system doesn't allow for. This is the sort of roleplaying and character expression you can get if you let the system work.</p><p></p><p></p><p></p><p>First of all, that's fine, and you seem to be doing exactly what I'm suggesting: talking with your players about their class choices.</p><p></p><p>Secondly, the character didn't "have it all". Like I said, he was slightly below average powerwise in the group.</p><p></p><p>He traded:</p><p>2 levels of sneak attack progression</p><p>+1/2 BAB</p><p>2 levels of 1d6 hit die</p><p>Light Armor</p><p>12 skill points</p><p></p><p>For:</p><p>A familiar</p><p>A number of low power spells with situational usefulness</p><p></p><p>And that's a great sort of trade-off and exactly the sort of thing that the 3d rules are great for. Far from being powergamerish he actually sacrificed a bit of power overall in order to get a great character concept rolling.</p><p></p><p></p><p></p><p>I don't get this. First of all, you can express your intent to the players off the bat and use the same intent in judging all of their characters. Secondly, how can you DM without making individual judgements? Every time a player wants to use a skill in a slightly non-standard way, every time a player tries to roleplay a conversation, you have to make a judgement. This is no different. Using the crappy 2e rules because you don't want to have to make judgement calls about the more flexible 3e rules is, IMO, like saying that no one can ever use a skill in a way that isn't explicitly described in the book or never roleplaying encounters and just using straight up diplomacy rolls to determine everything. In the end you are just closing off a lot of the game and a lot of roleplaying possibilities.</p><p></p><p></p><p></p><p>Yeah, I just don't get this statement in combination with your expressed wish for increased roleplay. Having a level of wizard just means that you have certain abilities and if you have an interesting, well-roleplayed character concept that includes these abilities then I fail to see what the problem is.</p></blockquote><p></p>
[QUOTE="StGabe, post: 3371508, member: 49275"] At this point I'm wondering if you're even reading what I'm writing because I clearly laid out this character concept: he was a character whose family had been haunted by and aided by cat spirits for some time. The result was not only a familiar but a number of "cattish" spell-casting abilities such as feather fall and expeditious retreat. He mixed rogue with sorceror for the first 4 levels and then switched to full rogue. Overall he was probably the best roleplayed character in the group and slightly below the average power level of the group. It was a great use of 3e's multiclassing and something that your system doesn't allow for. This is the sort of roleplaying and character expression you can get if you let the system work. First of all, that's fine, and you seem to be doing exactly what I'm suggesting: talking with your players about their class choices. Secondly, the character didn't "have it all". Like I said, he was slightly below average powerwise in the group. He traded: 2 levels of sneak attack progression +1/2 BAB 2 levels of 1d6 hit die Light Armor 12 skill points For: A familiar A number of low power spells with situational usefulness And that's a great sort of trade-off and exactly the sort of thing that the 3d rules are great for. Far from being powergamerish he actually sacrificed a bit of power overall in order to get a great character concept rolling. I don't get this. First of all, you can express your intent to the players off the bat and use the same intent in judging all of their characters. Secondly, how can you DM without making individual judgements? Every time a player wants to use a skill in a slightly non-standard way, every time a player tries to roleplay a conversation, you have to make a judgement. This is no different. Using the crappy 2e rules because you don't want to have to make judgement calls about the more flexible 3e rules is, IMO, like saying that no one can ever use a skill in a way that isn't explicitly described in the book or never roleplaying encounters and just using straight up diplomacy rolls to determine everything. In the end you are just closing off a lot of the game and a lot of roleplaying possibilities. Yeah, I just don't get this statement in combination with your expressed wish for increased roleplay. Having a level of wizard just means that you have certain abilities and if you have an interesting, well-roleplayed character concept that includes these abilities then I fail to see what the problem is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Prestige Classes
Top