Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Prestige Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Moon-Lancer" data-source="post: 3390095" data-attributes="member: 35798"><p>A character isent defined by his classes. I think the issue is that your not seeing the game beyond stereo type. Classes create stereo types. A fighter will always be a fighter no matter what he does or how he acts. A dm that cant see past the classes i have found treat classes a curtain way. When someone heavily multi classes to archive a concept, some dms and players do not know how to react to that. They don't know what that character is, and see it as a mess. But most of the time, this is because they cannot look beyond the classes system for a way to define the character itself. They think it needs a name like fighter or wizard, when people in real life tend not to fall into such broad generalizations. Why should characters?</p><p></p><p>I think the benefit of multi classes is you can make a character thats a warrior that could have a back story were he fights spell casters but given the right combo of feats and classes, he could actually show that he is proficient at it when he encounters spell casters. Nothing is more humiliating then saying your X in your back story and being mocked later when the mechanics cannot represent this. </p><p></p><p>take my favorite martial combo, monk2, fighter2, barbarian2. This combination is a much stronger idea of what I think a well rounded warrior is, compared to just a fighter, or just a monk, or just a barbarian. The back story potential, in turn is in turn offers many more possibilities with this combination, then one could have if they only had class levels in one of the three.</p><p></p><p>one could be dexterous fighter, or a wise old man who still has moments when the strength of his youth returns to him, or a contemplative young monk who is questioning his place in the world and wishes to seek out martial arts of distant lands and learn the way of the true warrior. </p><p></p><p>sometimes though, multi classing can aid a single concept, were the abilities accumulated over many classes and prc give credit to that concept and aid it. Sometimes classes don't need to be all verbs. some can be adverbs that enhance a single class that acts as a verb. Sure this can be done with feats, but its so much more effective to do it with classes. It also adds a degree of respect because again, its better to actually be effective in what you claim your character can do, rather then using up all your feats and still falling short. Its almost like penalizing the tumbling fighter or the sneaky wizard.</p></blockquote><p></p>
[QUOTE="Moon-Lancer, post: 3390095, member: 35798"] A character isent defined by his classes. I think the issue is that your not seeing the game beyond stereo type. Classes create stereo types. A fighter will always be a fighter no matter what he does or how he acts. A dm that cant see past the classes i have found treat classes a curtain way. When someone heavily multi classes to archive a concept, some dms and players do not know how to react to that. They don't know what that character is, and see it as a mess. But most of the time, this is because they cannot look beyond the classes system for a way to define the character itself. They think it needs a name like fighter or wizard, when people in real life tend not to fall into such broad generalizations. Why should characters? I think the benefit of multi classes is you can make a character thats a warrior that could have a back story were he fights spell casters but given the right combo of feats and classes, he could actually show that he is proficient at it when he encounters spell casters. Nothing is more humiliating then saying your X in your back story and being mocked later when the mechanics cannot represent this. take my favorite martial combo, monk2, fighter2, barbarian2. This combination is a much stronger idea of what I think a well rounded warrior is, compared to just a fighter, or just a monk, or just a barbarian. The back story potential, in turn is in turn offers many more possibilities with this combination, then one could have if they only had class levels in one of the three. one could be dexterous fighter, or a wise old man who still has moments when the strength of his youth returns to him, or a contemplative young monk who is questioning his place in the world and wishes to seek out martial arts of distant lands and learn the way of the true warrior. sometimes though, multi classing can aid a single concept, were the abilities accumulated over many classes and prc give credit to that concept and aid it. Sometimes classes don't need to be all verbs. some can be adverbs that enhance a single class that acts as a verb. Sure this can be done with feats, but its so much more effective to do it with classes. It also adds a degree of respect because again, its better to actually be effective in what you claim your character can do, rather then using up all your feats and still falling short. Its almost like penalizing the tumbling fighter or the sneaky wizard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Prestige Classes
Top