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No PvP vs. Stealing loot
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<blockquote data-quote="Lanefan" data-source="post: 7930264" data-attributes="member: 29398"><p>Voted for a few options, and also for "other" as there's no choice for "anything goes".</p><p></p><p>You do what you gonna do. Consequences* will do what they gonna do. Life goes on. Keep it in character.</p><p></p><p>Besides, odds are that sooner or later the thief's gonna die anyway just through the normal run of play, and we can loot it then. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>* - picking up and flipping over the party thief every now and then and then shaking vigourously to see what unexpected things fall out is almost a time-honoured tradition around here. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Reminds me of a character I played ages ago where for some reason the party decided I was the expendable trap finder and monster bait. I was a Gnome, thus easily pick-up-and-throwable, so SOP became open the door, throw the Gnome in, close the door and wait either until they heard shredding or I walked back out.</p><p></p><p>For a while I absolutely cleaned up - figuring that if they're gonna put all the risk on me I'm gonna make it worth my while, I'd skim off about 1/3 of whatever was in the room then walk out and give the all-clear.</p><p></p><p>Then they threw me in a room that had a monster in it. End of Gnome.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7930264, member: 29398"] Voted for a few options, and also for "other" as there's no choice for "anything goes". You do what you gonna do. Consequences* will do what they gonna do. Life goes on. Keep it in character. Besides, odds are that sooner or later the thief's gonna die anyway just through the normal run of play, and we can loot it then. :) * - picking up and flipping over the party thief every now and then and then shaking vigourously to see what unexpected things fall out is almost a time-honoured tradition around here. :) Reminds me of a character I played ages ago where for some reason the party decided I was the expendable trap finder and monster bait. I was a Gnome, thus easily pick-up-and-throwable, so SOP became open the door, throw the Gnome in, close the door and wait either until they heard shredding or I walked back out. For a while I absolutely cleaned up - figuring that if they're gonna put all the risk on me I'm gonna make it worth my while, I'd skim off about 1/3 of whatever was in the room then walk out and give the all-clear. Then they threw me in a room that had a monster in it. End of Gnome. [/QUOTE]
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