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No PvP vs. Stealing loot
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<blockquote data-quote="Umbran" data-source="post: 7933305" data-attributes="member: 177"><p>The problem with the "when they take the risk alone" option are:</p><p></p><p>1) it assumes that the loss to the thief is no loss to the party.</p><p>2) It assumes that the thief's action does not have a foundation on what the party has already done.</p><p></p><p>If we have gone into the Tower of the Nameless Necromancer, and fought our way three quarters of the way up, and the thief finds the treasure room and risks its traps alone: First, if the thief dies, the party won't have those skills available for the top of the tower, any resources spent cannot be used for the party, and it isn't as if the thief isn't expecting healing if they come out alive, but hurt. Second, there's been a number of encounters that the other party members took risk in, and the payout <em>just happens</em> to be n the room where the rouge was alone? I don't think so.</p><p></p><p>If you are going off to do crime in downtime, and no consequences come back while the party's busy with other things, sure. But, in the middle of an adventure, you aren't really 'alone".</p><p></p><p>Mind you, I don't think this is "PvP". I think it is "greedy". There's a difference.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7933305, member: 177"] The problem with the "when they take the risk alone" option are: 1) it assumes that the loss to the thief is no loss to the party. 2) It assumes that the thief's action does not have a foundation on what the party has already done. If we have gone into the Tower of the Nameless Necromancer, and fought our way three quarters of the way up, and the thief finds the treasure room and risks its traps alone: First, if the thief dies, the party won't have those skills available for the top of the tower, any resources spent cannot be used for the party, and it isn't as if the thief isn't expecting healing if they come out alive, but hurt. Second, there's been a number of encounters that the other party members took risk in, and the payout [I]just happens[/I] to be n the room where the rouge was alone? I don't think so. If you are going off to do crime in downtime, and no consequences come back while the party's busy with other things, sure. But, in the middle of an adventure, you aren't really 'alone". Mind you, I don't think this is "PvP". I think it is "greedy". There's a difference. [/QUOTE]
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