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No PvP vs. Stealing loot
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<blockquote data-quote="Li Shenron" data-source="post: 7933940" data-attributes="member: 1465"><p>It rarely does. But then, ALL the involved players must agree it enhances the story. The thief player may believe stealing from friends enhances HIS story, but those he's stealing from may have a different view. </p><p></p><p>Second, if it's done for the sake of the story, you don't need to play it out by the rules. Bob the Fighter and Merlin the Wizard decide to have a fight. Narrating that the beat the cr4p out of each other already enhances the story, no need to actually run the combat, which by the way the rest of the players may not be interested in watching, and no need even to represent it with a loss of HP.</p><p></p><p>Last, PvP is really rarely motivated by enhancing the story. It's usually the result of a player wanting to prove his PC is better than others or wanting to impose his will. Or maybe said player is just bored and wants to cause some mayhem for his own amusement.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7933940, member: 1465"] It rarely does. But then, ALL the involved players must agree it enhances the story. The thief player may believe stealing from friends enhances HIS story, but those he's stealing from may have a different view. Second, if it's done for the sake of the story, you don't need to play it out by the rules. Bob the Fighter and Merlin the Wizard decide to have a fight. Narrating that the beat the cr4p out of each other already enhances the story, no need to actually run the combat, which by the way the rest of the players may not be interested in watching, and no need even to represent it with a loss of HP. Last, PvP is really rarely motivated by enhancing the story. It's usually the result of a player wanting to prove his PC is better than others or wanting to impose his will. Or maybe said player is just bored and wants to cause some mayhem for his own amusement. [/QUOTE]
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