No Range Increment for Ranged Touch Attacks?

satori01

First Post
I find it hard to believe there is no range increment for Ranged Touch Attacks. It would seem reasonable to have ranged Touch Attacks have the same ranged increment of say a Composite LongBow.
 

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satori01 said:
I find it hard to believe there is no range increment for Ranged Touch Attacks. It would seem reasonable to have ranged Touch Attacks have the same ranged increment of say a Composite LongBow.
Think of it this way: The "range increment" is the range of the spell.....which is often much less than that of a Comp. longbow.
 

satori01 said:
I find it hard to believe there is no range increment for Ranged Touch Attacks. It would seem reasonable to have ranged Touch Attacks have the same ranged increment of say a Composite LongBow.

To my knowledge, the only ranged touch attacks are spells or spell like effects all of which have a range. Their effects cannot reach beyond that range which means that you never have a range penalty but you cannot go beyond that range. Seems like a fair trade to me.

DC
 

A quick look through the core spells shows that most range touched as "Close"...although there are several ranged touch spells with a range of "Medium".

SRD_3.5e said:
Close: The spell reaches as far as 25 feet away from you. The maximum range increases by 5 feet for every two full caster levels.

Medium: The spell reaches as far as 100 feet + 10 feet per caster level.

Long: The spell reaches as far as 400 feet + 40 feet per caster level.
 

I have a bit of a problem with a 10th level caster being able to use a ranged touch attack spell with medium range being able to hit a target with no penalty at 200'; whilst an archer character has a minus 2 to hit w/o far shot.

Ok what I really have a problem with is 6th level Spryte Magister using the Ranged touch attact version of Sorcerous Blast,(think a ray type fireball with long range), being able to snipe from over 640' away with no penality. Sure, Sure Cover and Visibilty applies, but it surely seems odd that the best sniper is the caster that makes a long ranged ranged touch attack spell.
 



satori01 said:
I have a bit of a problem with a 10th level caster being able to use a ranged touch attack spell with medium range being able to hit a target with no penalty at 200'; whilst an archer character has a minus 2 to hit w/o far shot.
The "magic" corrects for any range problems.

It's a simple and elegant solution. What's the problem? :D
 


satori01 said:
I have a bit of a problem with a 10th level caster being able to use a ranged touch attack spell with medium range being able to hit a target with no penalty at 200'; whilst an archer character has a minus 2 to hit w/o far shot.

An archer character has a -2 at 200' even with Far Shot...

-Hyp.
 

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