pathfinder_raw
First Post
So, I know this is long ... but I thought I would give it a try here. Any help is appreciated.
I am currently in the process of creating a computer role playing game based on the Pathfinder RPG version of the Open Game License. It is my goal to implement RAW as complete as possible.
I only make mention of it to put into context my question and to avoid being accused of being too inane.
I have read nearly every post about Appraise, Identify, Detect Magic, Spellcraft, and Analyze Dweomer. I believe I am in good shape when it comes to magical items and can implement RAW fully. My issue is how to handle non-magical items as I would like to find a balance between discovery and drudgery.
Take for example a Mithral Shirt or Flight Arrows. I may want the initial examination of these items to describe them as a “chain shirt made of fine links” or “a quarrel of arrows with unusual fletchings”. This would represent what one would visually know with a cursory glance.
My non-scientific review of the literature seems to indicate a good many people simply find Appraise to be annoying or broken. Many have house rules to compensate or they simply ignore.
That said, I was wondering what people thought of the following:
1. Mundane items and gear would be fully identified and valued when found
2. Rare, exotic, or special, non-magical items would require an Appraise check to identify. Upon a successful check the following would be revealed:
..... a. Full name and description
..... b. Quality (e.g. normal, masterwork)
..... c. Special Materials (e.g. mithral, blood crystal)
..... d. Hit Points/Hardness
..... e. Value
Questions I have:
A. Thoughts about approach in general?
B. What to do if Appraise fails? Follow RAW? Allow another check every 24 hours (time will matter in the game so there is impact)?
C. Should I reveal/hide other info
D. Per RAW, if an Appraise check succeeds by 5 or more and an item is identified as magical, is the value revealed as well? It would seem that the item should be identified for its magical properties and then Appraised again to determine value. But I don’t see this in the rules specifically.
E. A few people wrote that Appraise will reveal if an item is Masterwork. If true, can someone point me to the proper documentation.
Thanks.
I am currently in the process of creating a computer role playing game based on the Pathfinder RPG version of the Open Game License. It is my goal to implement RAW as complete as possible.
I only make mention of it to put into context my question and to avoid being accused of being too inane.
I have read nearly every post about Appraise, Identify, Detect Magic, Spellcraft, and Analyze Dweomer. I believe I am in good shape when it comes to magical items and can implement RAW fully. My issue is how to handle non-magical items as I would like to find a balance between discovery and drudgery.
Take for example a Mithral Shirt or Flight Arrows. I may want the initial examination of these items to describe them as a “chain shirt made of fine links” or “a quarrel of arrows with unusual fletchings”. This would represent what one would visually know with a cursory glance.
My non-scientific review of the literature seems to indicate a good many people simply find Appraise to be annoying or broken. Many have house rules to compensate or they simply ignore.
That said, I was wondering what people thought of the following:
1. Mundane items and gear would be fully identified and valued when found
2. Rare, exotic, or special, non-magical items would require an Appraise check to identify. Upon a successful check the following would be revealed:
..... a. Full name and description
..... b. Quality (e.g. normal, masterwork)
..... c. Special Materials (e.g. mithral, blood crystal)
..... d. Hit Points/Hardness
..... e. Value
Questions I have:
A. Thoughts about approach in general?
B. What to do if Appraise fails? Follow RAW? Allow another check every 24 hours (time will matter in the game so there is impact)?
C. Should I reveal/hide other info
D. Per RAW, if an Appraise check succeeds by 5 or more and an item is identified as magical, is the value revealed as well? It would seem that the item should be identified for its magical properties and then Appraised again to determine value. But I don’t see this in the rules specifically.
E. A few people wrote that Appraise will reveal if an item is Masterwork. If true, can someone point me to the proper documentation.
Thanks.