Remathilis
Legend
I read a lot of posts here and elsewhere, and the general "edition war" boils down to 1e vs. 3e.
Where's the second edition love?
2e brought us many useful and important revisions: cleric spheres, a 1st level bard class, customization of thief skills, higher demihuman level limits, Thac0 standard, specialist mages, more class/race options, an excellent ranger class, and some internal consistency about prime requisites.
Plus, it brought us Dark Sun, Planescape, Ravenloft, etc.
Yeah, it had some warts (kits) and didn't go nearly far enough in fixing 1e's bugs, but generally the second edition CORE game a well put together system. I mean, if you criticize 2e's archaic features, many of them are holdovers from 1e. If you don't like 2e's progressive rules, you fail to notice they paved the way for 3e. 2e bridged that gap.
So where are the 2e players? The old guard of the 1990's? Where is the love of 2e?
Where's the second edition love?
2e brought us many useful and important revisions: cleric spheres, a 1st level bard class, customization of thief skills, higher demihuman level limits, Thac0 standard, specialist mages, more class/race options, an excellent ranger class, and some internal consistency about prime requisites.
Plus, it brought us Dark Sun, Planescape, Ravenloft, etc.
Yeah, it had some warts (kits) and didn't go nearly far enough in fixing 1e's bugs, but generally the second edition CORE game a well put together system. I mean, if you criticize 2e's archaic features, many of them are holdovers from 1e. If you don't like 2e's progressive rules, you fail to notice they paved the way for 3e. 2e bridged that gap.
So where are the 2e players? The old guard of the 1990's? Where is the love of 2e?