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Nobody will play a wizard or sorcerer!
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<blockquote data-quote="Marius Delphus" data-source="post: 51985" data-attributes="member: 447"><p><strong>"Bipolar" Reaction to Playing Spellcasters</strong></p><p></p><p>Well, the "bipolar" thing pretty much summarizes my point actually. Most players I run into have one of two reactions to playing a spellcaster (of either stripe): "heck yeah!" or "heck no!" Nothing in between. I tend toward "heck yeah!" myself. In fact, I tend to feel a bit frustrated in a game if I don't have any spells to cast. Thankfully, in most groups I've gamed with I've been able to exploit this craving of mine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Personally, I suspect part of the dilemma is that figuring out what all those spells do requires <strong>research</strong> on the part of the player, and some people just aren't going to put in that kind of time/effort on behalf of a fictional character. <em>C'est la vie</em>, of course: I can certainly understand why someone would prefer to spend time <strong>playing</strong> instead of trying to puzzle through spells. And I don't think it's limited to arcane spellcasters.</p><p></p><p>[ObExample1<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> In one particular (recent) group of four players, I got "stuck" with <strong>both</strong> spellcasters (there were five characters distributed for that game). As if that weren't enough, the player with the high-level paladin (several semi-useful to useful spells available) chose to cast no spells <strong>whatsoever</strong>.</p><p></p><p>[ObExample2<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> One new player I introduced to the game wanted more than anything to be a wizard, but when confronted with having to learn what her spells did, she became frustrated and disillusioned. I'm still in the middle of designing a "flex spell" system for her, stealing bits from Ars Magica 4E, FUDGE Gramarye, DL5A, and a few other things... but that's another story... the point is, this player <strong>wants</strong> to be a "heck yes" but she's headed toward "heck no"....</p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 51985, member: 447"] [b]"Bipolar" Reaction to Playing Spellcasters[/b] Well, the "bipolar" thing pretty much summarizes my point actually. Most players I run into have one of two reactions to playing a spellcaster (of either stripe): "heck yeah!" or "heck no!" Nothing in between. I tend toward "heck yeah!" myself. In fact, I tend to feel a bit frustrated in a game if I don't have any spells to cast. Thankfully, in most groups I've gamed with I've been able to exploit this craving of mine. :) Personally, I suspect part of the dilemma is that figuring out what all those spells do requires [B]research[/B] on the part of the player, and some people just aren't going to put in that kind of time/effort on behalf of a fictional character. [I]C'est la vie[/I], of course: I can certainly understand why someone would prefer to spend time [B]playing[/B] instead of trying to puzzle through spells. And I don't think it's limited to arcane spellcasters. [ObExample1:] In one particular (recent) group of four players, I got "stuck" with [B]both[/B] spellcasters (there were five characters distributed for that game). As if that weren't enough, the player with the high-level paladin (several semi-useful to useful spells available) chose to cast no spells [B]whatsoever[/B]. [ObExample2:] One new player I introduced to the game wanted more than anything to be a wizard, but when confronted with having to learn what her spells did, she became frustrated and disillusioned. I'm still in the middle of designing a "flex spell" system for her, stealing bits from Ars Magica 4E, FUDGE Gramarye, DL5A, and a few other things... but that's another story... the point is, this player [B]wants[/B] to be a "heck yes" but she's headed toward "heck no".... [/QUOTE]
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