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Nocturne of Sorrow, Orsal J
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<blockquote data-quote="Rystil Arden" data-source="post: 4180165" data-attributes="member: 29014"><p>*The group moves off to find a suitable hiding place / campsite, relying on Hasin's burgeoning ability to find his way in the wilderness, bolstered by the constant testing of those skills across the group's time in these dismal lands.*</p><p></p><p>*Eventually, they find a rocky area with a small cave entrance leading downward into the earth, and they set up camp inside, hoping that they will not be spotted by flying creatures or those that roam the cursed twilight plains.*</p><p></p><p>*Thankfully, the group survives the night without assault, and they wake up the next morning revitalised. Unfortunately, the clerics are still cut off from Grendath. Is it permanent? Does it only end when the creature that caused it is destroyed? No one has any hard answers for this, and that fact is disconcerting and vaguely terrifying for the priests, who are used to feeling their deity's power in the back of their mind, protecting and strengthening them.*</p><p></p><p>(OOC: Those who level up do so now. Also, everyone recovers 2 HP for resting the night)</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 4180165, member: 29014"] *The group moves off to find a suitable hiding place / campsite, relying on Hasin's burgeoning ability to find his way in the wilderness, bolstered by the constant testing of those skills across the group's time in these dismal lands.* *Eventually, they find a rocky area with a small cave entrance leading downward into the earth, and they set up camp inside, hoping that they will not be spotted by flying creatures or those that roam the cursed twilight plains.* *Thankfully, the group survives the night without assault, and they wake up the next morning revitalised. Unfortunately, the clerics are still cut off from Grendath. Is it permanent? Does it only end when the creature that caused it is destroyed? No one has any hard answers for this, and that fact is disconcerting and vaguely terrifying for the priests, who are used to feeling their deity's power in the back of their mind, protecting and strengthening them.* (OOC: Those who level up do so now. Also, everyone recovers 2 HP for resting the night) [/QUOTE]
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