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<blockquote data-quote="jaker2003" data-source="post: 4269514" data-attributes="member: 18667"><p><strong>Jace 16/18 HP</strong></p><p></p><p>OOC: I hadn't intended to fire yet, but it would be pointless to use the crossbow anyway. No big deal, moving on . . . </p><p></p><p>Jace channels his divine power into a <em><a href="http://www.d20srd.org/srd/spells/bless.htm" target="_blank">Bless</a></em> spell.</p><p>I'll try to keep the dwarves between Jace and the advancing horde for now. <strong>Anything that doesn't have a pulse that gets past the dwarves triggers a turn undead attempt</strong></p><p>Turn Undead 4/day (60ft., d20+3 to turn, 2d6+3 damage)</p><p></p><p>And so you don't have to wait for me,</p><p>Jace's Intended actions:</p><p>1. <s>Cast <em>Bless</em> for self and allies.</s></p><p>2. Swap crossbow for morningstar.</p><p>3. Cast <em>Protection from Evil</em> on self.</p><p>4. Hurl flasks of oil into the throngs of undead</p><p>5. Target as many of the oil-laden undead as possible with Jace's <em>Burning Hands</em> spell.</p><p></p><p>EDIT: OOPS! Anything that gets up next to Jace gets whacked with a morningstar (+1 to attack, 1d8 damage) or a gauntlet, depending on Jace's state of readiness.</p><p>[sblock=Jace's Spells] Jace prepares his Cleric spells before breakfast.</p><p>Cleric 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th</p><p>Spells Per Day 4 3+D - - - - - - - -</p><p>Orisons: </p><p>Create Water</p><p>Guidance</p><p>Light</p><p>Resistance</p><p>1st: </p><p><s>Bless</s></p><p>Magic Weapon</p><p>Protection from Evil</p><p>D: Burning Hands[/sblock]</p></blockquote><p></p>
[QUOTE="jaker2003, post: 4269514, member: 18667"] [b]Jace 16/18 HP[/b] OOC: I hadn't intended to fire yet, but it would be pointless to use the crossbow anyway. No big deal, moving on . . . Jace channels his divine power into a [i][URL=http://www.d20srd.org/srd/spells/bless.htm]Bless[/URL][/i] spell. I'll try to keep the dwarves between Jace and the advancing horde for now. [b]Anything that doesn't have a pulse that gets past the dwarves triggers a turn undead attempt[/b] Turn Undead 4/day (60ft., d20+3 to turn, 2d6+3 damage) And so you don't have to wait for me, Jace's Intended actions: 1. [s]Cast [i]Bless[/i] for self and allies.[/s] 2. Swap crossbow for morningstar. 3. Cast [i]Protection from Evil[/i] on self. 4. Hurl flasks of oil into the throngs of undead 5. Target as many of the oil-laden undead as possible with Jace's [i]Burning Hands[/i] spell. EDIT: OOPS! Anything that gets up next to Jace gets whacked with a morningstar (+1 to attack, 1d8 damage) or a gauntlet, depending on Jace's state of readiness. [sblock=Jace's Spells] Jace prepares his Cleric spells before breakfast. Cleric 0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Spells Per Day 4 3+D - - - - - - - - Orisons: Create Water Guidance Light Resistance 1st: [s]Bless[/s] Magic Weapon Protection from Evil D: Burning Hands[/sblock] [/QUOTE]
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