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Nolzur creates inclusive miniatures, people can't handle it.
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<blockquote data-quote="AnotherGuy" data-source="post: 9147379" data-attributes="member: 7029930"><p>Does anyone know if the Monopoly game has a wheelchair game piece?</p><p>Maybe they made a X-Men version with Professor X's chair. Genuinely curious.</p><p></p><p>As for D&D, I'd personally dislike a plain old magical chair unless it was used by a villain, but those are usually powerful thrones with awesome powers. SKT has such a throne - can't recall now if it has the ability to fly.</p><p></p><p>For players or allied NPCs, I'd much more be in favour of a team that assisted their disabled companion in areas of difficult terrain or to mount riding beasts. They could even have a retainer or loved one specific for this duty, ideally like how Bran was treated in GoT. I see this playing out in similar vain to how halflings sometimes need assistance from their adventuring colleagues in water-clogged areas that are 4-5 feet deep. It is grittier style of play which is a personal preference and increases the difficulty by adding an extra layer of complication for both the exploration and combat pillar.</p><p>I also like some of the ideas expressed upthread of the exotic modes of transportation (tentacled contraptions, spider-legs or biological rides such as giant snails etc).</p><p></p><p>EDIT: Specific tools, materials and artificer services could also play an important role with such a character in a group. And perhaps a spare <em>Floating Disk</em> spell in situations of emergency. Overland travel by carriage or wagon could feature more. There are something interesting things one could incorporate with such a character.</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 9147379, member: 7029930"] Does anyone know if the Monopoly game has a wheelchair game piece? Maybe they made a X-Men version with Professor X's chair. Genuinely curious. As for D&D, I'd personally dislike a plain old magical chair unless it was used by a villain, but those are usually powerful thrones with awesome powers. SKT has such a throne - can't recall now if it has the ability to fly. For players or allied NPCs, I'd much more be in favour of a team that assisted their disabled companion in areas of difficult terrain or to mount riding beasts. They could even have a retainer or loved one specific for this duty, ideally like how Bran was treated in GoT. I see this playing out in similar vain to how halflings sometimes need assistance from their adventuring colleagues in water-clogged areas that are 4-5 feet deep. It is grittier style of play which is a personal preference and increases the difficulty by adding an extra layer of complication for both the exploration and combat pillar. I also like some of the ideas expressed upthread of the exotic modes of transportation (tentacled contraptions, spider-legs or biological rides such as giant snails etc). EDIT: Specific tools, materials and artificer services could also play an important role with such a character in a group. And perhaps a spare [I]Floating Disk[/I] spell in situations of emergency. Overland travel by carriage or wagon could feature more. There are something interesting things one could incorporate with such a character. [/QUOTE]
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Community
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Nolzur creates inclusive miniatures, people can't handle it.
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