lumenbeing
Explorer
So I've got this idea to design an encounter with Myconids where the PCs interrupt their mind meld, but the sovereign telepathically invites the PCs to join in. It will be a little like that one scene in Avatar. I'm going to include ~20 Myconid Adults and ~30 sprouts in addition to the Sovereign. I may even throw in a Spore Servant troll to make it uber clear that this is not a time to pick a fight.
Instead of fighting, the PCs inhale the psychedelic spores and start tripping with the the mellow mushroom dudes. But I'm trying to think of a way to incorporate some form of non-violent challenge within the trip that I can award exp for. Now the Avatar thing, where the goal is reviving someone, or reincarnating them is a cool line of thought, but I'm not sure how it would work mechanically, and it's just one possible goal, so I'm looking for ideas. This encounter should take as much play time as a combat but have its own rules. I definitely won't feel satisfied with a simple ability check.
Instead of fighting, the PCs inhale the psychedelic spores and start tripping with the the mellow mushroom dudes. But I'm trying to think of a way to incorporate some form of non-violent challenge within the trip that I can award exp for. Now the Avatar thing, where the goal is reviving someone, or reincarnating them is a cool line of thought, but I'm not sure how it would work mechanically, and it's just one possible goal, so I'm looking for ideas. This encounter should take as much play time as a combat but have its own rules. I definitely won't feel satisfied with a simple ability check.