Non-Core Class Survivor: Round 11

Which class do you want to vote off the list?

  • Archivist (Heroes of Horror)

    Votes: 35 14.1%
  • Beguiler (Player's Handbook II)

    Votes: 22 8.9%
  • Binder (Tome of Magic)

    Votes: 41 16.5%
  • Duskblade (Player's Handbook II)

    Votes: 11 4.4%
  • Knight (Player's Handbook II)

    Votes: 51 20.6%
  • Psion (Expanded Psionics Handbook)

    Votes: 45 18.1%
  • Psychic Warrior (Expanded Psionics Handbook)

    Votes: 20 8.1%
  • Scout (Complete Adventurer)

    Votes: 11 4.4%
  • Warlock (Complete Arcane)

    Votes: 12 4.8%

  • Poll closed .
kenmarable said:
Yeah, it's really down to classes I like, so I'm not feeling too bad saying that I'm voting for the psychic warrior even though it's one of the only classes up there that I have actually played. It's just that with a psion/fighter combo, you can come pretty close to the same thing. Most everything else up there (to varying degrees of course) is pretty unique and not just a mash of two classes.

(thread hijack) In my experience, the PsiWar is NOT much like a PsiGish. Why? Limited power selection vs. [Psionic] feats. The PsiWar's style of play is distinct.

No-one else has the Wisdom for many [Psi] feats, or gets nearly as many bonus [Psi] feats.

Anyway. My chief complaint against the Knight is: I'm a DM. What use is he to me? "Yeah, sorry, PC. You now have to attack that guy. Nope, it's his class feature."

-- N
 

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The amount of hate for the knight and binder is unfortunate, but understandable. I just hope that Mr. Warlock doesn't make it to the top three.
 



I haven't been able to figure out how the Beguiler has managed to hold on as well as it has. It has gotta go, and soon!
 

Boss said:
I haven't been able to figure out how the Beguiler has managed to hold on as well as it has. It has gotta go, and soon!

"We loved the Beguiler. It was better than Cats."

-- N
 

My vote goes for the Binder. The sets of abilities that are granted just seem so... so... random. The flavor and mechanics are great. The sets of abilities just need to mesh more for it to work for me.
 


Mr. Knight

I see we met yet again.

Perhaps you did not hear me clearly the first time, I will do my best to keep some semblance
of politeness in regards to your existence here.

Now, take yourself, and your Aggro-lovin' World of Warcraft mechanics and
*GET OUT OF MY D&D*.

Thank you.
 

Huzzah, I break the tie & save the Knight! (at least w/ the standings as of the time of my vote, of course)

I don't get the hate for the Knight. The feat 'Goad' has been around since Minis Handbook (IIRC), so it isn't like this is anything new. It's a good ability for the game to have IMHO, granting limited crowd-control ability to the meatshields & allowing them to fulfill the purpose of their moniker.
 

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