Non-Core Class Survivor: Round 14

Which class do you want to vote off the list?

  • Warlock (Complete Arcane)

    Votes: 18 7.3%
  • Duskblade (Player's Handbook II)

    Votes: 19 7.8%
  • Psychic Warrior (Expanded Psionics Handbook)

    Votes: 43 17.6%
  • Scout (Complete Adventurer)

    Votes: 28 11.4%
  • Psion (Expanded Psionics Handbook)

    Votes: 65 26.5%
  • Beguiler (Player's Handbook II)

    Votes: 72 29.4%

  • Poll closed .

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Hmmm. I can't help thinking the only reason the Scout and Warlock are still there is because people are more intimately familiar with them...

Pinotage
 


This whole contest has been a bit odd for me.

I really dislike most of the classes that have survived.

I think the reason is that I'm more suspicious of classes tending towards the upper level of the power curve than the lower. If a class is at the lower, I, as the DM, can help fix that pretty easily. If a class is at the higher end, its much harder.

The only exception up there is the Scout. I rather like the little guy. The warlock I am so so on... if it weren't for Nauseating Blast I'd like him a lot more. As for the Duskblade, Psion, Psychic Warrior, and Beguiler, WHAT ARE YOU PEOPLE THINKING?

I have to believe that the psionic classes have survived as long as they have because there are two of them. People who dislike psionics as a concept are splitting their votes between two different disliked options, and thus never reaching the critical mass necessary to eliminate either.
 

Buh-bye psion. Psionics: don't want 'em, don't need 'em. Good for some folks, just not for me.

Btw, I think this series of polls highlights one of the great things about 3.5: the ability to take or leave what will fit your campaign or themes.

Good stuff.
 

Hehheh. Or one of the worse things about 3.5: the fact that the DM will feel free to arbitrarily take or leave things you wanted to play with no particular reason or justification other than a gut feeling.

"I'm not allowing it because it doesn't fit the flavor of my campaignworld."
"What about it doesn't fit the flavor of your campaignworld?"
"The fact that I hate it. My campaignworld has a flavor of not including things I hate."
 

Cadfan said:
This whole contest has been a bit odd for me.

I don't find it very surprising, really. The Warlock and the Scout are probably the most-liked of the alternate classes, and the Beguiler and the Dreadblade are new and shiny and at least interesting to quite a few people. I like all four of them, the latter two from the concept, since I don't have the book (yet :D).

I have to believe that the psionic classes have survived as long as they have because there are two of them.

Four (or six? seven? with CP) initially. ;) Soon none. :p

Once the Psion is out, the Psychic Warrior will follow with a huge lead, I suppose (no splitting anymore), and then it's probably the Beguiler, but who knows what all the people who vote for the psychos since round one will vote for.

Well, at least all those stupid oriental classes are all gone already.

Bye
Thanee
 

Cadfan said:
Hehheh. Or one of the worse things about 3.5: the fact that the DM will feel free to arbitrarily take or leave things you wanted to play with no particular reason or justification other than a gut feeling.

As a GM, I've learned it's a good thing for me to ban stuff that irritates me. I wish I'd done more of it, sooner. It's a really, really bad thing for a GM to want to see your character dead. Pretty much means that it's going to happen. Either that, or the GM will be burning out soon.

Whether it's a concept that doesn't seem to mesh, a name that makes the GM roll his eyes, or some other reason, I'm all in favor of the GM saying "No" now, rather than letting me invest my time in something that isn't fun for all.
 

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