FireLance said:
I voted for the healer, so I'm curious: what makes it a better cohort than a cleric or a bard?
No one in my group is playing a Cleric. I'm not entirely sure why but even if I did that reason isn't the point. I chose the Healer (and even had my DM's blessing for the choice) to pick up the curing aspect that the group was short on.
I'm currently playing a Bard so that choice as a cohort was right out. Even if it wasn't, since I was looking for a walking medkit the Cleric or the Healer would be better choices in that respect.
-The Healer picks up many of the healing spells a level before the cleric (such as the entire school of Mass Cure spells) so even though the Healer would be a couple levels behind the spell selection wouldn't be as far behind as a regular cleric.
-The Healer adds their CHA bonus to Conjuration [Healing] spells. This doesn't sound like much but it is a great benefit for the Mass spells so everyone benefits from that minor boost. A decent CHA or even a decent CHA boosting item will make up for the difference in levels between a cohort Healer and a PC Cleric. Since this is added to the final total this allows the Healer to ... well ... heal better than a cleric after the level of a spell has been maxed out. It is also fun when you have Augment Healing, Magic of the Land and then cast Cure Minor Wounds for 5hp or better.
-Effortless Healing is a great ability for a field medic. 7th or 8th level (I think) the Healer doesn't even need to cast defensively to cast Conjuration [Healing] spells next to an opponent. Usually this isn't an issue, I'll grant, but it is a great feeling to cast a spell next to someone with Mage Slayer. They don't block the spellcasting because the Healer isn't casting defensively.
Now 100% medkit 100% of the time isn't going to be a big draw for players. Heck, no one in our group was playing a Cleric so why would they want to be a Healer? The metal restriction is only for armor and shields so I gave my cohort a good bow (and bracers of archery) so she would have something to do for the first couple of rounds before people got hurt. Once they got hurt my cohort was bouncing around the combat map making sure the PCs could stay in the fight.
This class used to be called the "Girlfriend Class" by our group. Mostly due to the unicorn I'm sure. After my cohort appeared, it lost that name very quickly. The group was surprised after the first 5hp
Boring class (mechanically) for a player. Great as a cohort (also meshes spectacularly well with the Combat Medic PrC from Heroes of Battle).