Gundark
Explorer
I'm talking about the non-phb core classes. Generally I don't include them in my game unless there is something innovative that they bring. If I could recreate the class with one of the existing classes I nix it. For example the warmage from the miniature handbook, I could basically just recreate this by using a sorcerer that has a bunch of evocation spells and armour proficiency feats. The gun-mage (from privateer press) is an example of an innovative class as it brings something different to the game, the Hexer(?) from the complete warrior is another example of a good core class that is different. What ones do you guys think are good and which ones suck?