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Non-random D&D Miniatures


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Maybe off-topic, but what I'm really looking for is a 'miniatures transport box'.

Something in which I can stransport my large assortment of miniatures without the risk of them getting damaged.

Anyone know if something like that exists?

Herzog
 


Herzog said:
Maybe off-topic, but what I'm really looking for is a 'miniatures transport box'.

Something in which I can stransport my large assortment of miniatures without the risk of them getting damaged.

Anyone know if something like that exists?

Herzog

I use tackle boxes - they work just as well.
 

The whole idea is blasphemy. It breaks the very laws of natural order to sell non-random miniatures. With this development, it is only a matter of time before WotC breaks the holy doctrines of "Merricks Law", and we are forced to go to actual stores and purchase the minis that we want. Gaahhh... the horror.
 

I use tackle boxes - they work just as well.

Yes, I thought about that as well.
However, I would like to have some kind of padding (foam) to protect the miniatures.

Oh well, looks like I have some work layed out for me before it's realized.

Herzog
 

Pbartender said:
I don't know... It depends on the adventure.

Take something like Sunless Citadel, what minis do you need to run it? (I'm going from memory here, so forgive me if I miss one or two...)

A bunch of twig blights.
Some rats.
Some skeletons.
A bunch of kobolds.
A kobold chief.
Meepo.
A white wyrmling.
A bunch of goblins.
A goblin chief.
A mephit (water, I think?).
A troll.
The bugbear guy.
And the evil NPCs at the end.

I think that's it. So what you do is break that down and sell it as three or four smaller packs. Then, you release a Special Edition 3.5 version of Sunless Citadel that includes the collection for the whole module... assuming that's all economically viable for WotC, I'd love to see stuff like that.

More packs = more SKU's = more shelf space/storage. What if one sells, but the other doesnt? Shops need to order more sucky packs to get more hot sellers. This would primarily appeal to those who are running the Sunless Citadel and either dont know about the secondary market where they can get a twig blight for 25 cents or too stubborn to buy from ebay. Price point is the other issue. Make it too big and you limit your market. IMO, they should stick to 20 bucks, and shy away from what is very readily available in bulk online. Why would I want to buy 20 goblins from WOTC for 15-20 bucks instead of ebay for 7?
 

smootrk said:
The whole idea is blasphemy. It breaks the very laws of natural order to sell non-random miniatures. With this development, it is only a matter of time before WotC breaks the holy doctrines of "Merricks Law", and we are forced to go to actual stores and purchase the minis that we want. Gaahhh... the horror.

Never fear. We're talking about 2 releases a year, and probably no "dozen of orcs" boxes, so Merric's Law won't be broken, and you won't have to go look for another minis product because this one was abandoned by the shops due to excessive shell usage.

Herzog said:
Maybe off-topic, but what I'm really looking for is a 'miniatures transport box'.

Something in which I can stransport my large assortment of miniatures without the risk of them getting damaged.

What kind of minis? If you mean metal minis, I think Games Workshop (and probably other companies as well) has special army transport cases - several trays with padded compartments for your minis.

If you mean DDM style plastic minis: Go to the building centre and get some compartment boxes. Or a tackle box. Something like that. Get something with bigger compartments and you can put a dozen minis into each compartment. The plastic minis are damn resilient, and won't break if you put them in there.
 

I suspect Merric would be very happy to see "Merric's law" broken. :) However, I doubt we'll be seeing non-random minis all over the place just yet.

I myself love the idea of taking, say, a short adventure (in the style of a short Dungeon mag adventure) and package about 15 minis with it, and sell it with tiles included, for $35.00. I think it would do pretty well as about two or three evenings of entertainment. Heck, people spend more on movies!
 

I was going to suggest a similar thing to Henry, make a short tightly themed adventure - then you could support with packs marginally bigger than the standard boxes, probably breaking down to:
4 mooks (Orcs, Bugbears, Zombies, whatever)
2 Special NPC's (The evil Henchmen as it were)
1 Big Bad Boss.

That's 7 mini's - the mooks get reused quite a bit, but 4 mooks vs the assumed 4 characters is all that will be needed at once for most adventures, obviously individual adventures will vary this, perhaps having a 'sargeant' to command each squad, or a larger number of weaker monsters etc.
 

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