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<blockquote data-quote="Cheiromancer" data-source="post: 3197136" data-attributes="member: 141"><p>I'm starting to get a picture of what a high level wizard will be able to do in our system- he can do an awful lot. It's less clear what an epic fighter or rogue will be capable of. I strongly suspect they will be very much subordinate to the spellcasters.</p><p></p><p>Now this might be OK. One legitimate style of adventuring is to have everyone be an epic caster; I think there will be enough variety that way. And folks could even be combat brutes: using some variation of <em>Tenser's transformation</em>, perhaps, or a well-buffed [polymorph]. Or you could have mages as PCs, and the fighters and rogues will be NPCs and cohorts and such; kind of an Ars Magica model.</p><p></p><p>However I am tempted to give the non-magical classes some compensation. At levels when they don't give feats to give them SR (or a boost to existing SR). Or Spell Immunity/Spell Stowaway to particular spells. Ways of saying "Oh no you don't" and/or "Me too!" Some fig leaf with which to preserve their dignity when the epic spellcasters are strutting their stuff.</p><p></p><p>Perhaps we shouldn't worry about this. Or at least not much; devising a workable epic spell system is a monumental job, we shouldn't try to fix the whole epic system. But I think a page or two of concrete suggestions might help maintain a semblance of class balance, and make epic wizards spare a thought for the threat posed by epic characters who aren't spellcasters.</p><p></p><p>Do you have any thoughts along these lines?</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3197136, member: 141"] I'm starting to get a picture of what a high level wizard will be able to do in our system- he can do an awful lot. It's less clear what an epic fighter or rogue will be capable of. I strongly suspect they will be very much subordinate to the spellcasters. Now this might be OK. One legitimate style of adventuring is to have everyone be an epic caster; I think there will be enough variety that way. And folks could even be combat brutes: using some variation of [i]Tenser's transformation[/i], perhaps, or a well-buffed [polymorph]. Or you could have mages as PCs, and the fighters and rogues will be NPCs and cohorts and such; kind of an Ars Magica model. However I am tempted to give the non-magical classes some compensation. At levels when they don't give feats to give them SR (or a boost to existing SR). Or Spell Immunity/Spell Stowaway to particular spells. Ways of saying "Oh no you don't" and/or "Me too!" Some fig leaf with which to preserve their dignity when the epic spellcasters are strutting their stuff. Perhaps we shouldn't worry about this. Or at least not much; devising a workable epic spell system is a monumental job, we shouldn't try to fix the whole epic system. But I think a page or two of concrete suggestions might help maintain a semblance of class balance, and make epic wizards spare a thought for the threat posed by epic characters who aren't spellcasters. Do you have any thoughts along these lines? [/QUOTE]
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