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<blockquote data-quote="GraysonEN" data-source="post: 3283609" data-attributes="member: 24147"><p>(Long-time fan of Wyre, found this board, so figured I'd do my best to help out with this stuff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p></p><p>One way to avoid the 'arms race' having a winner is to simply assign a very large bonus to the feat, instead of immunity. A +40 to Escape Artist checks would have the same effect as being immune to grappling, in the vast majority of cases.</p><p></p><p>One thing to keep in mind is that characters and creatures are far more likely to be specialized in an offensive tactic than a defensive one. The classic Hide vs Spot skill focuses came up in my game a while back - a rogue that wants to be very good at hiding is going to be able to easily get his skill to a point where it's virtually unbeatable. The only opponents capable of beating a +60 check are going to be ones that have done an equal amount of dedication to Spot, which is vastly less likely, since it's not nearly as useful. With this in mind, I nerfed Hide in Plain Sight, because it effectively becomes nearly unbeatable, short of using magic to gain Blindsight and such.</p></blockquote><p></p>
[QUOTE="GraysonEN, post: 3283609, member: 24147"] (Long-time fan of Wyre, found this board, so figured I'd do my best to help out with this stuff :P) One way to avoid the 'arms race' having a winner is to simply assign a very large bonus to the feat, instead of immunity. A +40 to Escape Artist checks would have the same effect as being immune to grappling, in the vast majority of cases. One thing to keep in mind is that characters and creatures are far more likely to be specialized in an offensive tactic than a defensive one. The classic Hide vs Spot skill focuses came up in my game a while back - a rogue that wants to be very good at hiding is going to be able to easily get his skill to a point where it's virtually unbeatable. The only opponents capable of beating a +60 check are going to be ones that have done an equal amount of dedication to Spot, which is vastly less likely, since it's not nearly as useful. With this in mind, I nerfed Hide in Plain Sight, because it effectively becomes nearly unbeatable, short of using magic to gain Blindsight and such. [/QUOTE]
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