That's an interesting sorceror variant. How is its balance working out?Jack Daniel said:I only recently (read, a couple of sessions ago) switched back to an MP-based system that I wrote for AD&D 2nd edition. If you want to take a look at it, it's outlined in my House Rules Compendium. So far, everything still seems balanced, and all of my players seem to be enjoying the added flexibility.
A friend of mine (the co-creator of our campaign setting) is also running a game using these rules, and he only has two PCs, a sorcerer and a specialist wizard. There couldn't be a more ideal playtest environment. From what I've heard, it's still balanced, but that balance can apparently be broken if the wizard starts to have it too easy aquiring new spells.ciaran00 said:That's an interesting sorceror variant. How is its balance working out?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.