samursus
Explorer
As I have read through many different posts I have repeatedly come across the belief that there are not enough powers/feats/weapons/rituals/classes/races/magic items etc ... that there is not enough customization in 4e.
People must remember that the core rules are only the first set of core rules that will be coming out. There is just only so much they have room for in the first set of books.
Yes it would have been nicer to have more builds for each character, more Racial Feats, more potions
, as in previous editions, some of these areas were much more populated. I think people have gotten used to the wealth of products that exist in 3E. This is a new edition rules set. They are mainly to provide a balanced place to start from.
4e is completely revamping many 3e concepts, so you cannot go in expecting "more 3e, just better". This is mainly (from others comments, I myself dropped 3.5 shortly after it came out) because 3e can't be fixed.
3e is a great game for many out there still, but it would have killed D&D as successful product line. Based completely on anecdotal evidence from the boards, most players these days are 30+. D&D is dying slowly but surely as the core demographic ages and fewer younger players join in. Plus add to the fact that many 30-somethings like myself left after 3.0/3.5 because we didn't have the time to invest that 3.5 required to DM. D&D used to be be HUGE with teen-agers and twenty-somethings. Nowadays there is competition from console-games and MMO's. The time-consuming, detail-based 3.5 just doesn't generally appeal to the short attention span of younger gamers.
I definitely understand why many are upset with the changes, but fortunately, the 3.5 edition will still live on, due to the the ton of stuff already released as well as the Pathfinder system and other 3PP's who will support it.
I am happy with 4e, as the changes have made it possible for me to play again (yes, I have play-tested the rules and find it WAAAAYYY easier and quicker to DM). And I am happy that D&D may now be around long enough for my nephews to enjoy it well into their 30's.
People must remember that the core rules are only the first set of core rules that will be coming out. There is just only so much they have room for in the first set of books.
Yes it would have been nicer to have more builds for each character, more Racial Feats, more potions

4e is completely revamping many 3e concepts, so you cannot go in expecting "more 3e, just better". This is mainly (from others comments, I myself dropped 3.5 shortly after it came out) because 3e can't be fixed.
3e is a great game for many out there still, but it would have killed D&D as successful product line. Based completely on anecdotal evidence from the boards, most players these days are 30+. D&D is dying slowly but surely as the core demographic ages and fewer younger players join in. Plus add to the fact that many 30-somethings like myself left after 3.0/3.5 because we didn't have the time to invest that 3.5 required to DM. D&D used to be be HUGE with teen-agers and twenty-somethings. Nowadays there is competition from console-games and MMO's. The time-consuming, detail-based 3.5 just doesn't generally appeal to the short attention span of younger gamers.
I definitely understand why many are upset with the changes, but fortunately, the 3.5 edition will still live on, due to the the ton of stuff already released as well as the Pathfinder system and other 3PP's who will support it.
I am happy with 4e, as the changes have made it possible for me to play again (yes, I have play-tested the rules and find it WAAAAYYY easier and quicker to DM). And I am happy that D&D may now be around long enough for my nephews to enjoy it well into their 30's.