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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Not going to 4e
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<blockquote data-quote="Darrin Drader" data-source="post: 3933983" data-attributes="member: 7394"><p>Well, I'm only back in the sense that I'm watching a train wreck in slow motion with much amusement.</p><p></p><p>There were valid reasons to go from 2nd edition to 3rd edition. Game play actually improved by quite a bit while giving people the options they wanted. 2nd edition just didn't have that flexibility without house ruling the heck out of it; and we all know how house rules go - some are good and others, not so much.</p><p></p><p>There were valid reasons (which I defended on these boards quite a bit) for going to 3.5; namely fixing some seriously broken spells and abilities, including epic rules, and native support for playing monstrous characters in the core rules. All in all, 3.5 gives players more options than 3.0 while doing quite a bit to improve game play. </p><p></p><p>Are there still areas for improvement? Absolutely! 3.5 is a monster to prep for unless you're using a pre-generated adventure. 3.5 has a lot of combat actions that are overly complex and should be streamlined. </p><p></p><p>In fact, my first reaction when I heard about 4.0 was guarded optimism. After all, there are ways to improve the game quite a bit. The problem is that the changes they're talking about seem to be changing so much of the game that it's not just a new edition of the game, it's a radical rebuild from the ground up. Sure, they're entitled to do that if they want, and it will definitely prevent people from using their old 3.x books in 4.0, but it also opens up a brand new can of worms where we'll be dealing with unfamiliar rules, broken and unbalanced mechanics, and flavor changes that seem to make very little sense - at least from the amount of information they've given us so far.</p><p></p><p>Sorry if I sound like I'm ranting, but based on what I've heard so far, this just doesn't strike me as something that I would want to play and definitely not something I would want to design for. </p><p></p><p>Now it's very likely that I'll soon become akin to Diaglo, except with 3rd edition. Turn down your music. Get off my lawn! Crazy kids.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 3933983, member: 7394"] Well, I'm only back in the sense that I'm watching a train wreck in slow motion with much amusement. There were valid reasons to go from 2nd edition to 3rd edition. Game play actually improved by quite a bit while giving people the options they wanted. 2nd edition just didn't have that flexibility without house ruling the heck out of it; and we all know how house rules go - some are good and others, not so much. There were valid reasons (which I defended on these boards quite a bit) for going to 3.5; namely fixing some seriously broken spells and abilities, including epic rules, and native support for playing monstrous characters in the core rules. All in all, 3.5 gives players more options than 3.0 while doing quite a bit to improve game play. Are there still areas for improvement? Absolutely! 3.5 is a monster to prep for unless you're using a pre-generated adventure. 3.5 has a lot of combat actions that are overly complex and should be streamlined. In fact, my first reaction when I heard about 4.0 was guarded optimism. After all, there are ways to improve the game quite a bit. The problem is that the changes they're talking about seem to be changing so much of the game that it's not just a new edition of the game, it's a radical rebuild from the ground up. Sure, they're entitled to do that if they want, and it will definitely prevent people from using their old 3.x books in 4.0, but it also opens up a brand new can of worms where we'll be dealing with unfamiliar rules, broken and unbalanced mechanics, and flavor changes that seem to make very little sense - at least from the amount of information they've given us so far. Sorry if I sound like I'm ranting, but based on what I've heard so far, this just doesn't strike me as something that I would want to play and definitely not something I would want to design for. Now it's very likely that I'll soon become akin to Diaglo, except with 3rd edition. Turn down your music. Get off my lawn! Crazy kids. [/QUOTE]
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