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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Not going to 4e
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<blockquote data-quote="Sylrae" data-source="post: 3942825" data-attributes="member: 48520"><p>I'm all for 2, ive been implementing 3 as long as I've been DMing (I hate the paladin base class so much it doesn't exist - it's a prestige class mirroring blackguard), I've only seen a cleric with healing once (which doesn't concern me, my players just buy more healing gear which I make cheaper) and I flat out disagree with 5 and 1.</p><p>-edit: Maybe I'll add cure to wizard spells too or make a clerical variant of the wizard and drop the cleric, we'll see. If I do I'll put it in houserules...</p><p>The reason I'm all for 2 is I'd like it if players didnt multiclass to avoid them.</p><p></p><p>I've been playing since 3e came out roughly, but the fact of the matter is, I've only half upgraded to 3.5... I bought supplement books and applied them to my 3e game, and updated classes and spells using the srd. I only own the 3e core book and 2e core books, I don't have the ones for 3.5 (I plan on getting them shortly into the new year before they're hard to find.)</p><p></p><p>I find myself upgrading 2e stuff to 3e so I can use it, and 4e seems to promote much of the powergaming that turns me off of D&D. I'm in a game right now where character turnover is almost once per session for everyone, and you need to powergame to last to a second session. Ive decided that after this character dies I'm done with this DM. I bought WoW, and it kept me interested for about a week before I sold it to a friend because of its repetitiveness. I may get it again if my girlfriend gets it, just to hang out with her and play a game with her.</p><p></p><p>3.5 has some issues that need to be addressed, yes. 4e is (IMO) removing some of them, but also introducing new issues I wont like and will need to fix, or retrofit, if you will. Personally, I think it's time for a 3.75e, but not 4e doesn't fix everything, it fixes some and breaks others. I see myself playing 3.5 with some 4e rules and called shots and no grid combat.</p><p></p><p>I should note I bought the sword and sorcery World of Warcraft d20 book, but thats because I like the warcraft setting, just not the powergaming.</p></blockquote><p></p>
[QUOTE="Sylrae, post: 3942825, member: 48520"] I'm all for 2, ive been implementing 3 as long as I've been DMing (I hate the paladin base class so much it doesn't exist - it's a prestige class mirroring blackguard), I've only seen a cleric with healing once (which doesn't concern me, my players just buy more healing gear which I make cheaper) and I flat out disagree with 5 and 1. -edit: Maybe I'll add cure to wizard spells too or make a clerical variant of the wizard and drop the cleric, we'll see. If I do I'll put it in houserules... The reason I'm all for 2 is I'd like it if players didnt multiclass to avoid them. I've been playing since 3e came out roughly, but the fact of the matter is, I've only half upgraded to 3.5... I bought supplement books and applied them to my 3e game, and updated classes and spells using the srd. I only own the 3e core book and 2e core books, I don't have the ones for 3.5 (I plan on getting them shortly into the new year before they're hard to find.) I find myself upgrading 2e stuff to 3e so I can use it, and 4e seems to promote much of the powergaming that turns me off of D&D. I'm in a game right now where character turnover is almost once per session for everyone, and you need to powergame to last to a second session. Ive decided that after this character dies I'm done with this DM. I bought WoW, and it kept me interested for about a week before I sold it to a friend because of its repetitiveness. I may get it again if my girlfriend gets it, just to hang out with her and play a game with her. 3.5 has some issues that need to be addressed, yes. 4e is (IMO) removing some of them, but also introducing new issues I wont like and will need to fix, or retrofit, if you will. Personally, I think it's time for a 3.75e, but not 4e doesn't fix everything, it fixes some and breaks others. I see myself playing 3.5 with some 4e rules and called shots and no grid combat. I should note I bought the sword and sorcery World of Warcraft d20 book, but thats because I like the warcraft setting, just not the powergaming. [/QUOTE]
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