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Not loving weapon mastery with beginners
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<blockquote data-quote="FitzTheRuke" data-source="post: 9471141" data-attributes="member: 59816"><p>I might be an old salt, but I <em>never</em> forget about new players. I've taught somewhere in the neighbourhood of a <em>thousand</em> people to play D&D over the years - I run a learn-to-play monthly. For decades.</p><p></p><p>I prefer TTRPGs to be simple. 5e is a little too complex for my personal tastes, but it's my best bet to <em>sell product</em>, so it's the game that I teach most often these days.</p><p></p><p>But IMO threads like this make it sound like if 2014 5e is a 6 (on a scale of 1-10 complexity) then 2024 is a 9, when it's more like a 6.05, which rounds to a 6. </p><p></p><p>IMO, they're so darn close that it's effectively the same thing. Sure, there's some added complexity here-and-there, and there's also some taken away. Like everyone keeps trying to point out (and are often misunderstood) - The specific make-up of the party makes more difference than the 14-24 change does. A "pure" 2014 party that includes a Wizard, a Druid, a Battlemaster Fighter, a Warlock, and a Cleric, for a random example, is going to take far longer on their turns than a pure 2024 party that has a Barbarian, a Monk, a Rogue, a Cleric, and a Paladin - or many, many, many other combinations of Classes, most prominently dependent on how many pure spellcasters there are in the party.</p><p></p><p>That's all the "Wizard vs Weapon Master" argument is trying to say - sure, if you compare a 2014 to an otherwise exactly-the-same 2024 party, Weapon Masteries <em>might</em> be a noticeable change, in particular if that party has a lot of classes that use Weapon Mastery, and those Weapon Masteries are the most complex ones - but under <em>most</em> circumstances, with the party made up of various random combinations of features from 5e - I really can't see how WM stand out as anything particularly noticeable, far or less an egregious affront.</p><p></p><p>Even to new players.</p><p></p><p>And I played with 5 new players YESTERDAY. And I will do so again soon enough.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9471141, member: 59816"] I might be an old salt, but I [I]never[/I] forget about new players. I've taught somewhere in the neighbourhood of a [I]thousand[/I] people to play D&D over the years - I run a learn-to-play monthly. For decades. I prefer TTRPGs to be simple. 5e is a little too complex for my personal tastes, but it's my best bet to [I]sell product[/I], so it's the game that I teach most often these days. But IMO threads like this make it sound like if 2014 5e is a 6 (on a scale of 1-10 complexity) then 2024 is a 9, when it's more like a 6.05, which rounds to a 6. IMO, they're so darn close that it's effectively the same thing. Sure, there's some added complexity here-and-there, and there's also some taken away. Like everyone keeps trying to point out (and are often misunderstood) - The specific make-up of the party makes more difference than the 14-24 change does. A "pure" 2014 party that includes a Wizard, a Druid, a Battlemaster Fighter, a Warlock, and a Cleric, for a random example, is going to take far longer on their turns than a pure 2024 party that has a Barbarian, a Monk, a Rogue, a Cleric, and a Paladin - or many, many, many other combinations of Classes, most prominently dependent on how many pure spellcasters there are in the party. That's all the "Wizard vs Weapon Master" argument is trying to say - sure, if you compare a 2014 to an otherwise exactly-the-same 2024 party, Weapon Masteries [I]might[/I] be a noticeable change, in particular if that party has a lot of classes that use Weapon Mastery, and those Weapon Masteries are the most complex ones - but under [I]most[/I] circumstances, with the party made up of various random combinations of features from 5e - I really can't see how WM stand out as anything particularly noticeable, far or less an egregious affront. Even to new players. And I played with 5 new players YESTERDAY. And I will do so again soon enough. [/QUOTE]
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