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Not loving weapon mastery with beginners
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<blockquote data-quote="Guest 7037866" data-source="post: 9471352"><p>Well, first, it isn't "<em>that new players are totally unable to comprehend even the simplest of concepts.</em>"</p><p></p><p>It is some players (new or old really) have difficulty with remembering to apply all the rules, concepts, features, etc. to the game for their characters. Heck, even when I DM creatures sometimes I forget a feature or something!</p><p></p><p>IME (anyway) players <em>understand</em> most concepts, but for whatever reason (poor memory, lack of organization, not focused on the game, etc.) those rules or whatever are forgetten in the moment of game play.</p><p></p><p>Every new rule, feature, mechanic that is added to the game increases its complexity (even if just a bit) and makes things more difficult for some people. For others, they don't have any issue with it. People are different and in the OP's case implementing weapon masteries slows things down. Maybe after a few weeks it will get better, or maybe it won't.</p><p></p><p></p><p>I really don't think that is it at all. When I play tomorrow and Friday I'll talk to my two groups about their thoughts on it. I won't adopt them because I don't like them (but I don't like the rider on cantrips--never have), but that is my personal preference. In the game I play in on Wednesdays, I am not the DM, so if the DM decides to adopt them, I'll go along of course--it is their game to run and their call IMO.</p><p></p><p></p><p>No, it isn't. And if it is, those people are not contributing to the thread in good faith. I would like to think no one here is "pretending" anything about their groups or players--especially insulting remarks like being "too dumb". I know I have (currently) one player who struggles, the rest keep up pretty well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9471352"] Well, first, it isn't "[I]that new players are totally unable to comprehend even the simplest of concepts.[/I]" It is some players (new or old really) have difficulty with remembering to apply all the rules, concepts, features, etc. to the game for their characters. Heck, even when I DM creatures sometimes I forget a feature or something! IME (anyway) players [I]understand[/I] most concepts, but for whatever reason (poor memory, lack of organization, not focused on the game, etc.) those rules or whatever are forgetten in the moment of game play. Every new rule, feature, mechanic that is added to the game increases its complexity (even if just a bit) and makes things more difficult for some people. For others, they don't have any issue with it. People are different and in the OP's case implementing weapon masteries slows things down. Maybe after a few weeks it will get better, or maybe it won't. I really don't think that is it at all. When I play tomorrow and Friday I'll talk to my two groups about their thoughts on it. I won't adopt them because I don't like them (but I don't like the rider on cantrips--never have), but that is my personal preference. In the game I play in on Wednesdays, I am not the DM, so if the DM decides to adopt them, I'll go along of course--it is their game to run and their call IMO. No, it isn't. And if it is, those people are not contributing to the thread in good faith. I would like to think no one here is "pretending" anything about their groups or players--especially insulting remarks like being "too dumb". I know I have (currently) one player who struggles, the rest keep up pretty well. :) [/QUOTE]
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